I would for example
Destroy script for the character/should work on enitys to.
:state=0,health=0:state=1
:state=1:runfpi=(wall death script),state=2
:state=2:destroy
and you would need to insert the "death" script to the wall , but if you use a regular one i think every one with the asigned script would destroy just copy a "death" script and rename it that should do the trick.
(btw that code may not work i dindt bother to open FPSC and script editor...
Hope you can find this usable.
-Massap2
Beacause massa is the master!
Staring blankly at the sun waiting for my time to come...