Quote: "looking very nice, after retopology, do you use a progrma like melody to map on the normals from the sculpt?"
Yeah, I'll first make the UV's of the low poly in Maya and then bring the low and high poly into xNormal for map generation.
Quote: "Very nice looking model!"
Thank you!
Quote: "I would like to say though, I'm glad you're staying around here. While I know that I usually don't have a lot of constructive criticism in this area(I never got as heavily into 3D as I had wanted to in the past, especially after beginning programming classes and whatnot), you're one of the 3D artists here who I enjoy greatly. Your work is among a few(along with Lazerus, Neodelito, and some others), that go so far as to spark my interest in picking up 3D again, and actually trying to go somewhere with it. Mayhaps I should pick it up again...
"
Hah wow, thanks, and no issue, I don't plan on all out leaving this place for a long time, it's been far too influential to me to leave it behind. And you should definitely try a bit of 3D, some parts of it are tedious indeed but the feeling of actually having made something cool is quite a nice one.
Alucard94, lacking proper intelligence.