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FPS Creator X10 / Segments bug....again (not with models but with textures)

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Hamburger
14
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Joined: 23rd Jun 2009
Location: Grand Rapids MI
Posted: 16th Mar 2010 02:58
For some reason my textures on my custom segments are resized and stretched at wierd angles when you move away from the walls. I have tried many ways to fix this, including playing around with the .fps file. Does anyone know whats causing this? Ive also uploaded a pic of the problem. The walls also don't react to any light either.

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Hamburger
14
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Joined: 23rd Jun 2009
Location: Grand Rapids MI
Posted: 16th Mar 2010 02:59
Heres the .fps file...

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Soviet176
14
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Joined: 19th Sep 2009
Location: Volgograd
Posted: 16th Mar 2010 03:05
Hmm have you tried using firma 2?

"I haz no sig :o"
Nilloc
14
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Joined: 14th Nov 2009
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Posted: 16th Mar 2010 03:05
get firma v2 then just put the texture you wnat for the floor and wall and all will be fixed you wont need that fps file cause firma dose the rest
Hamburger
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Joined: 23rd Jun 2009
Location: Grand Rapids MI
Posted: 16th Mar 2010 03:16
what about d, n, b,and s maps (if you have to do them manually)? or does it have a feature that puts them in?
Soviet176
14
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Joined: 19th Sep 2009
Location: Volgograd
Posted: 16th Mar 2010 03:17
You can probably do all that in photoshop, firma 2 may support that feature though.

"I haz no sig :o"
Hamburger
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Joined: 23rd Jun 2009
Location: Grand Rapids MI
Posted: 16th Mar 2010 03:20
Its easy to add them in anyway (I already have them made). I was thinkinfg firma was the answer though. Ill let you guys know how things go
Nilloc
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Joined: 14th Nov 2009
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Posted: 16th Mar 2010 03:29
ok
Hamburger
14
Years of Service
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Joined: 23rd Jun 2009
Location: Grand Rapids MI
Posted: 18th Mar 2010 03:19
I think i'll just retexture the stock segments, as firma dowsnt work that well... its faster anyway.

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