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FPS Creator X10 / light with active light switch help

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dragoon998
14
Years of Service
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Joined: 25th Jul 2009
Location:
Posted: 17th Mar 2010 06:53
i am getting really frustrated with fpscx10

Here is my current knowledge of making a light with a switch
1. put a light and a light switch in the level
2. set both to dynamic
3. set light\'s name and the lightswitch\'s \"if used\" command to the same name

It doesn\'t work!

also, how do you set it so that the light is turned OFF at the start and you have to press the switch to turn it ON

i tried changing the light\'s AI scripts to start \"disappear1.fps\" and destroy \"appear1.fps\"

It still doesn\'t work!

someone help

ty

Windows 7 64 bit. Intel core i7 (2.67Ghz 8 cores). 8GB RAM.
1 GB Nvidia GTX 280. Windows index score: 7.5. owned.
Soviet176
14
Years of Service
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Joined: 19th Sep 2009
Location: Volgograd
Posted: 17th Mar 2010 21:54
I don't see why you are having trouble. Simply spawn a switch, make it dynamic, set it's if used property to the name of the light. Spawn a light, make it dynamic make sure the name of the light is the same as in the switch's if used. Don't mess with the scripts. As for making a light off first make an .fpi file and put this code in.



"I haz no sig :o"
budokaiman
FPSC Tool Maker
14
Years of Service
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Joined: 24th Jun 2009
Playing: Hard to get
Posted: 17th Mar 2010 22:24
Also, make sure that your spelling and capitalizations are exactly the same.

Tutelage Systems
16
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Joined: 12th Dec 2007
Location:
Posted: 22nd Mar 2010 13:27 Edited at: 22nd Mar 2010 13:27
There is a video tutorial on the main website of FPSC X9 on how to do it as well (same method)

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