After many, many months of rewriting...
Is back.
= Done
= Work in progress
= Planned for the future
The Server
Complete rewrite of server code
Optimized database usage
Integrated with the game's website database
Small semi-automated dynamic economy (will grow to fully automated)
Networking is optimized and encrypted
Automatic file update is faster
The Client
Complete rewrite of client code
Improved graphics settings (uses desktop resolution)
1st and 3rd person views
New HUD design with better graphics
Shaders used for most objects
Custom particle system
Completely rewritten ship movement using mouse or keyboard controls
Ship control using Joystick (with force feedback)
Optimized dynamic frame rate system
All new graphics!!
Here are some screenshots from the current 0.0.84 version.
1. The new modular ship design
2. Another shot of the new ship
3. One of the home worlds of the 3 races
4. The new planet menus. (showing a player managing the settings for one of his factories)
For a better look at these images in higher resolution.
Visit the Image Gallery
Players will :
Roam the game universe in their ship
Upgrade their ship, to travel further and faster
Accept and fulfill cargo contracts to earn money (credits in the game)
Upgrade their ship to carry more cargo
Battle to defend their ship from pirates (unless they are the pirate)
Create or join a corporation, banding together to earn more money
Build colonies on newly discovered habitable planets
Build factories, farms, or mining operations on new colonies
Manage factories to maintain optimum supply for current demand
The website is now officially open for tester signups.
www.worldsapartonline.net
The Alpha begins April 2nd.
All comments and constructive criticism are always welcomed.