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FPSC Classic Scripts / [Script] Explosion Effect

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GraPix
User Banned
Posted: 12th Apr 2010 15:16
Hi there,

There have been a while since I have contributed anything to this wonderful community.

Here is a simple script I made,
Just apply the script to any TriggerZone in your level, when the user enters it, the screen will shake, player will be blocked (he can't move) and a explosion sound will be heard. There is no visual explosion yet, you are free to implement if you want to.

Its just a basic script, so please don't except much.

Project Blue Needed!

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Bugsy
16
Years of Service
User Offline
Joined: 24th Nov 2008
Location: another place in time
Posted: 12th Apr 2010 16:26
thanks for the contribution!

you know, you could always just make the player walk into a zone, which (in it's script) stops the player from moving for a short time, and then triggers an inviible object that lives for .001 seconds and when it dies it expoldes.


GraPix
User Banned
Posted: 13th Apr 2010 11:23
Quote: "and then triggers an inviible object that lives for .001 seconds and when it dies it expoldes."


Good idea. I will try to implement it if I get success.

Quote: "thanks for the contribution!"


No Prob Mate

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