Okay, so, now I had the time to play it goodly.
So here's a review of some sort.
Well, I have to say, I was a bit scared at times.

I beat the first level, and it was awesome! The hallway with the screaming was still a bit annoying, though, since it was so loud. But that might've been the purpose? But anyway, there was one big bug, which I said already earlier. There was an enemy which was like... invisible in the dark place after that one lobotomy guy. I mean, I couldn't see it, so I had to like lure it out of the dark and then kill it... And had very little health after that. I don't know though, if it's a bug or just a very annoying thing... But well.
And the place with the switches was amazingly done! Although, I think that it was a bit of unscary as the enemy didn't see me before I went closer to him. But I dunno, it was still like... "WTF where did that come from!?" thing, which is kinda good.
The place where there was that body and the ghost, I first thought it was a woman who birthed the ghost, but... it was a man, and... a man birthing... Is somehow unnatural, lol!

Though, I don't know if your intention was that at all. xD
But anyway, the... thing that happened... after that part, was scary! I mean, I was like "AAAH OMG EEEK" (well, I wasn't, but if I was, I would've been).
The second level... Well, I can't say much, I died in the yellow part with the door... I mean, I got stuck and then... boom. Died.

I don't know what caused it, but it might have been that I tried to jump there...

But well. I didn't try again, since, well... I don't know why. But well.
Lighting: 7/10
Well, it was nice, but there were lots of glowing things everywhere. And the one part with the enemy in complete darkness. But otherwise, it might've been the best I've ever seen!
Level design: 8/10
Well, awesome on everything, but somehow... I dunno, squeezed at parts. If you know what I mean, like... Tight. Or whatever the word is.
Enemies: 8/10
Well, they were great, as most were retextured and custom sounds with stuff and all. And I know it's not easy to have custom enemies, but those've made this a lot better and scarier.
Enjoyablity: 6/10
It was really nice and all, at every part, but did I enojoy it? I think I didn't. I mean, yeah, I liked it, but it was too repetitive at some parts to be enjoyed fully. I mean, I could except some things to happen, but others I couldn't, which was really nicely done. But there was maybe (just maybe) too little small things that somehow... make it more enjoyable. I mean, little parts where the player would feel safe. I mean, like... for example, a little warmer looking light, or something. You know, like, even if the place wasn't really safe, it'd give the illusion to be.
Sounds: 8/10
Sounds were the best in FPSC games ever! But the voice acting... I dunno. It was somehow... It sounded like some gay who'd have been beaten in the street or something.

(And I mean homosexual gay, it wasn't a typo) because it sounded a little dull... Especially the starting talk. It was... Well, it sounded just like the
thing I showed you on MSN a while ago.
Difficulty: 8.5/10
I think it was a bit too hard at some parts, but a little too easy and predictable sometimes.
Story: 8/10
I think it's not that much "visible" in the game, but more than in most FPSC games. And the story IS awesome. Now it's hard to make any games that take place in a hospital or are after death, since it'd be straight ripped from this.
Overall: 8/10
It was really nice, but I think it could've been a lot better with some really minor tweaks, which alone don't matter, but together kill the 2, so it's not a full 10.
But it was the best FPSC game so far!