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FPSC Classic Scripts / change hud, when night vision activated ?

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biohazardNL
15
Years of Service
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Joined: 26th Oct 2009
Location: netherlands
Posted: 26th Jul 2010 18:51
hi guys,

can anyone tell me how to change a hud when night vision is activated?
like in battlefield 2.
I already have the night vision script.
and I can make a hud my own.

regards,

don't ask untill tried everything
Gencheff
14
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Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 26th Jul 2010 19:22
Huh...I don't get it.You mean like night vision goggles to show up on the screen?

biohazardNL
15
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Joined: 26th Oct 2009
Location: netherlands
Posted: 26th Jul 2010 22:27
Quote: " like night vision goggles"

yes like those

don't ask untill tried everything
Gencheff
14
Years of Service
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Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 26th Jul 2010 22:32
well then...if you have the script and can make a hud,whats the problem?!

Place the NV script as a main script for a dynamic light or a trigger zone.That's all.Just make sure you change the path to the nightvision goggles texture in the script.

That's it.

biohazardNL
15
Years of Service
User Offline
Joined: 26th Oct 2009
Location: netherlands
Posted: 26th Jul 2010 22:35
yeah i got the basic script without the hud tag. my screen only gets green or the color of the dynamic light

don't ask untill tried everything
Gencheff
14
Years of Service
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Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 26th Jul 2010 22:40
Use this as a script (s4real's flashlight script):

The hud in this case is located in gamecore\huds\ and it's called nightvision.tga . You can change it however you like.Make your hud with photoshop or something and put the script in a dynamic light or trigger zone.Start a game and press F.



biohazardNL
15
Years of Service
User Offline
Joined: 26th Oct 2009
Location: netherlands
Posted: 26th Jul 2010 22:53
sorry but why the flashlight script ?

don't ask untill tried everything
Gencheff
14
Years of Service
User Offline
Joined: 12th Jun 2010
Location: UK by way of USSR
Posted: 26th Jul 2010 23:03
because of the ambience.Just add ambience colors to it...

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