For more info please visit official 9-page long RGT topic:
http://www.realgametools.net/forums/index.php?board=5;action=display;threadid=9032;start=45
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The DarkBasic Level Studio v1.0
Download it
here - 4.51MB
TO INSTALL:
Unzip zip file to directory. Run "Run.exe" which will create a config file and then click "Run DB Level Studio". Please note: every time you change the program's directory please re-run Run.exe. It is recommended to run this every time.
Issues / Bugs:
- None as yet, a first for my programs! (Please note: there may be hardware conflicts, with certains things not working properly. There are beyond my control)
Customisation:
You can use your own textures by dragging them into the /tex diectory. only the first 9 found will be used. Having less than 9 in the tex folder will cause some problems.
To change the ceiling / floor textures change
ceiling.bmp and
floor.bmp.
Using in your own games:
You can use DBLS levels in your own games. An SDK will follow shortly containing a demo project and all code needed. If you can't wait, then head off to the topic link below and follow the story of the DBv1 testing, which includes the loader code.
http://www.realgametools.net/forums/index.php?board=5;action=display;threadid=9032;start=90
Controls:
LMB - Place wall
RMB - Change type of existing wall (to door / pillar, etc.)
Both MB's - Delete
F1 - 9 change current texture
Left shift - Place camera start
Left Control - Place light
Colours used:
Red - wall
Green (Right-click once on normal wall) - Door (will have to be coded into your own games)
Light Blue (Right-click twice on normal wall) - Pillar
Dark Blue - Light
Yellow - Camera start point
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Screen:

I love Star Trek.
Especially the Episodes with Starships in.