I have an idea actully .
How about you play only 1 frame from animation 1 ( Idle ) ?
the killed entity will appear completely frozen standing with no single move .
But that would require a thing , that you edit the entity's FPE that way :
You go to the directory of the entity , open the FPE file , Check the Idle animation frames numbers ( It's 210,234 ) , Then you change The following animations frames to 210,211 for example :
Anim 11 : 21
Anim 61 : 71
And WALLA !! All of possible death animations are frozen .
Try it and tell me , Cheers .
P.S : I got the idea from delifer's post , It's not purely mine .
"I am the night visitor when everyone is sleep , and when the last light fades"
The illusionest