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Geek Culture / which of these?

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Mugen Wizardry
User Banned
Posted: 8th Aug 2010 00:04
which of these is the detail map for a terrain?

salinity map, attributes map, terrain normals, shadow map, light map, specular light map?

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AutoBot
15
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Joined: 25th Sep 2009
Location: Everywhere
Posted: 8th Aug 2010 00:10
Terrain normals?

Mugen Wizardry
User Banned
Posted: 8th Aug 2010 00:18
thanks!

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AutoBot
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Posted: 8th Aug 2010 00:20
I'm not sure, tho, I'm just guessing. Thought it was a quiz or something.

Mugen Wizardry
User Banned
Posted: 8th Aug 2010 00:24
anyone?

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lazerus
17
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Posted: 8th Aug 2010 00:25 Edited at: 8th Aug 2010 00:26
It would be diffuse, normally. Normal maps are for bending lights to get fake detail. At a guess the odd one out is atributes, so that could have the flats/textures in it.

edit be patient anyway it can takes hours/days to get respones.

CoffeeGrunt
17
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Joined: 5th Oct 2007
Location: England
Posted: 8th Aug 2010 01:07
Salinity is saltiness?

Shadow and light maps are essentially the same thing.

I dunno, why do you ask?

Mugen Wizardry
User Banned
Posted: 8th Aug 2010 01:53
cuz im makin a terrain with l3dt.

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ALSO, CHECK OUT MY NEW TECHNO CD! http://www.imageposeidon.com/
Jane Doe
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Posted: 8th Aug 2010 07:10
If you're talking about maps to show where to apply detail textures, you want the alpha maps:

Operations -> Alpha maps - > Generate maps...

- Jane

Neuro Fuzzy
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Joined: 11th Jun 2007
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Posted: 8th Aug 2010 07:35
what in gods name would you use salinity maps for? I mean... if you were doing geography or something then it would be as useful as a percent ground composition map...

also jane, your blinking avatar scares me o.o


Is't life, I ask, is't even prudence, to bore thyself and bore thy students?
Jane Doe
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Posted: 8th Aug 2010 08:12
Quote: "what in gods name would you use salinity maps for?"


Plants don't generally like salt, although different species have different salt tolerances. This will effect vegetation distribution in your terrain (if you care to go to that level of detail).

Salt also depresses the freezing point of water which may effect snow and ice in a winter or arctic scene (once again, if you care to go to that level of detail).

So there are uses for a salinity map.

- Jane

Jeku
Moderator
21
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Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 10th Aug 2010 09:27
@Mugen Wizardry - Couldn't this have been combined in your other heightmap thread? Also, please make your thread subjects more descriptive, because it helps people find the threads easier when in the future they are looking for the same advice as yourself. Thanks


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