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FPSC Classic Models and Media / Sneak zombies preview!!

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Decneo
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Posted: 20th Oct 2010 10:04








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Decneo
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Posted: 27th Oct 2010 08:00
Here is some zombie in game.
I'll post the vid soon






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Decneo
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Posted: 27th Oct 2010 09:29
In game vid, sorry for the Quality of the vid

Click here to watch



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Crazy Acorn
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Posted: 28th Oct 2010 01:13
Great job Decneo!!!! Really liking these ones...

michael x
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Posted: 28th Oct 2010 19:03
great job man. I sent you an email.

more than what meets the eye

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Decneo
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Posted: 28th Oct 2010 19:49
Quote: "Great job Decneo!!!! Really liking these ones..."


Thank you .



Quote: "great job man. I sent you an email."


Thanks,ok I got it.



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Decneo
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Posted: 30th Oct 2010 06:55




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uzi idiot
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Posted: 30th Oct 2010 11:47
these are amazing! are they compatible with dark voices?
I would lower the specularity quite a bit, too shiny, otherwise,brilliant!

good frame rates matter...
Decneo
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Posted: 30th Oct 2010 14:24
Quote: "these are amazing! are they compatible with dark voices?
I would lower the specularity quite a bit, too shiny, otherwise,brilliant!"


umm, i'm not sure about compatible with dark voices.Because i don't have Dark voice



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uzi idiot
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Posted: 30th Oct 2010 17:44
dark voices enables lip sync on characters, it was put into fpsc in the 1.17 update, it also added new stock characters compatible with dark voices. I remember seeing a character skeleton for dark voices I don't remember where

good frame rates matter...
Decneo
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Posted: 30th Oct 2010 21:32
Quote: "dark voices enables lip sync on characters, it was put into fpsc in the 1.17 update, it also added new stock characters compatible with dark voices. I remember seeing a character skeleton for dark voices I don't remember where
"


O, i got it

Quote: "good frame rates matter..."


I put 22 zombies the frame rate approx 49 - 52



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uzi idiot
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Posted: 30th Oct 2010 21:47
Quote: "I put 22 zombies the frame rate approx 49 - 52"


using 1.18 beta 3 I'd get 9fps (I cant find a link for 1.17 final and my internet's so bad it won't load the game creator's website, the forum loads well)

good frame rates matter...
Decneo
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Posted: 31st Oct 2010 05:47
Quote: "using 1.18 beta 3 I'd get 9fps (I cant find a link for 1.17 final and my internet's so bad it won't load the game creator's website, the forum loads well)"


I've used 1.18 beta1 it works fine for me.

here is the link for V1.17

Download



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uzi idiot
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Posted: 31st Oct 2010 09:22
thanks a ton

good frame rates matter...
Decneo
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Posted: 31st Oct 2010 16:05
Quote: "thanks a ton"


you're welcome



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Decneo
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Posted: 4th Nov 2010 08:11
some zombies for Vague Game





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Poloflece
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Posted: 4th Nov 2010 08:27 Edited at: 4th Nov 2010 08:30
If I saw that I would wet my pant and hide in the corner , then when I've finished crying I would jump out the window run onto the street smash the window of a car, get in the car and cry waawaawaa
You've made tonnes. It's a shame your now selling them.



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Crazy Acorn
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Posted: 4th Nov 2010 15:40
Excellent JOB!!!!!!!!!!!!!!!!!! Look out Bond 1 you have some competition!

Metal Devil123
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Posted: 4th Nov 2010 20:22
Quote: "If I saw that I would wet my pant and hide in the corner , then..."

If I saw that, I would grab a chainsaw and go
"Midnight riders? I own all their albums, even their new stuff that aint no good" or "I love horses"

Awesome thou. Except the way that the fat zombie stands doesen't look too natural... just pointing that out. Everything else? Very good!

Decneo
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Posted: 5th Nov 2010 05:43
Quote: "If I saw that I would wet my pant and hide in the corner , then when I've finished crying I would jump out the window run onto the street smash the window of a car, get in the car and cry waawaawaa "


Hehehe

Quote: "Excellent JOB!!!!!!!!!!!!!!!!!!"


Thank you.

Quote: "Awesome thou. Except the way that the fat zombie stands doesen't look too natural... just pointing that out. Everything else? Very good!"


Thank you for your comment,mate.



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Payam
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Posted: 8th Nov 2010 20:33
Very nice,First I thought your using Bond1's character skeleton but as you said no I just wondered where were you before

when you'll release these zombies?
Is this will be free or we have to pay?

Sorry because of those questions because I'm really interested in your zombies.

And what is the size of the textures because I think they are good except the quality of the blood on they're clothes.I mean it seems that they are drawn.

Have our guns was a mistake!!!

I am PaYaM
michael x
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Posted: 8th Nov 2010 23:14
@Have our guns
where have you been? Decneo has been making lots of for a long time now. but like bond1 he has been slowly become noticeable here. his model packs is set up on his website at [href]kokomax.webs.com[/href]. check them out.

more than what meets the eye

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Payam
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Posted: 9th Nov 2010 15:26
Okay I'm really sorry as I didn't know you.

And @michael x,I am Payam.

Have our guns was a mistake!!!

I am PaYaM
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Posted: 12th Nov 2010 03:04
can't wait, are they going to be free, if so tell me when they are done, i am working on a zombie game.

the game is yours
Metal Devil123
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Posted: 12th Nov 2010 10:24
Quote: "can't wait, are they going to be free, if so tell me when they are done, i am working on a zombie game."

They are going to be exlusive for Vague... right? That's how I understood it.

Decneo
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Posted: 12th Nov 2010 11:58
Quote: "@Have our guns
where have you been? Decneo has been making lots of for a long time now. but like bond1 he has been slowly become noticeable here. his model packs is set up on his website at kokomax.webs.com. check them out."


Thank you for your explain bro,

Quote: "Okay I'm really sorry as I didn't know you."


Never mind

Quote: "an't wait, are they going to be free, if so tell me when they are done, i am working on a zombie game."


It's for Vague Game

Quote: "They are going to be exlusive for Vague... right? That's how I understood it."


Yes,mate



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Decneo
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Posted: 19th Nov 2010 17:16
Ummmm....





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Decneo
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Posted: 13th Dec 2010 11:39
I was very busy in my study " MBA " , here is in game screenshots.





Thank you,
Decneo



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henry ham
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Posted: 13th Dec 2010 18:21
how low is very lowpoly ?

cheers henry

ZacksQuest
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Posted: 14th Dec 2010 01:05
Ho-ly crud! These are good! Very nicely done, except a little more variety in the female hairstyle, other than that, I think AbdulAhad from several, several posts back is right! Bond1 really is facing an up-and-coming tough crowd!

I like games.... and turtles... easy to use game development software... and cheese.... Ghouda Cheese.
Decneo
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Posted: 14th Dec 2010 04:51
around 2.012 polies. if no hair it's around 1.200 polies.



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MaimedSoldier
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Posted: 18th Dec 2010 23:22
looks nice. Cant wait to see finished project

keep up the good work

War Doesn't Make boys men, it makes men dead.
Decneo
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Posted: 19th Dec 2010 12:46
Quote: "looks nice. Cant wait to see finished project

keep up the good work"


Thank you.

Here is my test in the test scene,there're 28 zombies.Test on common pc ( core 2 duo 2.4 GHz , 2GB of Ram , Nvidia Geforce 8400 GS )





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Crazy Acorn
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Posted: 20th Dec 2010 15:01
I want a demo level!

Decneo
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Posted: 30th Dec 2010 09:24




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Decneo
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Posted: 30th Dec 2010 09:25
Quote: "I want a demo level! "

Vague will release soon for demo.



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Jeddy2
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Posted: 15th Jan 2011 00:56
Wow Awesome, no crits, now for the positives.
1. Awesome Models
2. Variants
3. CUSTOM DEATH ANIMATIONS (I LOVE THESE)
4. Variants have different speeds
5. Looks great in crowds

WAIT DID YOU SAY CINNAMON ROLLS!!!!???
Decneo
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Posted: 8th Feb 2011 15:18
Quote: "Wow Awesome, no crits, now for the positives.
1. Awesome Models
2. Variants
3. CUSTOM DEATH ANIMATIONS (I LOVE THESE)
4. Variants have different speeds
5. Looks great in crowds"


Thank you dude.



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altair
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Posted: 18th Mar 2011 17:00
looks good.but will it be compatable with the ragdoll scripts?

altair
DarkJames
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Posted: 18th Mar 2011 18:51
I think the ones he showed there arent going to be released and so asking such questions would be just Pointless, i guess these ARE Ragdoll script compatible, EVERY Character is Ragdoll-Compatible, there for, this ones are.

altair
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Posted: 19th Mar 2011 17:08
[quote]i guess these ARE Ragdoll script compatible, EVERY Character is Ragdoll-Compatible, there for, this ones are.
not always the security gaurds from model pack 4 arent really using ragdoll effects.but ty for replying.

altair
Decneo
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Posted: 5th Apr 2011 19:13
Quote: "looks good.but will it be compatable with the ragdoll scripts?"


yes,sure. sorry to reply so late,i'm busy awhile back.

Quote: "I think the ones he showed there arent going to be released and so asking such questions would be just Pointless, i guess these ARE Ragdoll script compatible, EVERY Character is Ragdoll-Compatible, there for, this ones are.

"


yes,mate.



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sic1ne
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Posted: 7th Apr 2011 00:39
@ decneo wow 28 zombies is alot fps didnt lag up on you? they look awsome by the way

[-img-]-http://img97.imageshack.us/img97/6489/sic1ne.jpg-[-/-img-].
Decneo
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Posted: 7th Apr 2011 10:40
Quote: "@ decneo wow 28 zombies is alot fps didnt lag up on you? they look awsome by the way
"


thank you,those zombies are very low poly.



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