...actually, this is one of the few WIPs that has really jumped out and got my attention.
The backstory is a good one, and really sets the tone for suspenseful gameplay nicely.
I like that you've incorporated a finite amount of time into the equation. That adds to
the level of desperation of both protagonist and antagonist alike, that will surely be
revealed in the gameplay.
The C&C regarding open space needs to be heeded. One does not live
(and presumably die)
in a house all those years, without it taking on an occupied and cluttered feel.
I look forward to how this title continues to evolve, and very much am eager to play it,
when you release it.
@King Of Khoas,
This is one of those rare occasions where I'm excited about a game title.
If you'd like a hand with anything related to
The Clarkson Residence,
please feel free to drop me a line:
[email protected]