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Geek Culture / Making money how an indie developer would?

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Neuro Fuzzy
17
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Joined: 11th Jun 2007
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Posted: 21st Oct 2010 04:41
I'm in high school, so I still have a little while to decide what to do in life, career-wise.
I imagine I will probably be a programmer for a company, working at a job where there's something to do with math, OR doing contract programming (website stuff springs to mind), or even plain ol' indie development.

So... does anyone have any ideas on how I could get started making money through the internet, using programming/computer/math skillz?




Also... I don't know of any blogs or good articles that focus on stuff like this (that aren't total scams)... does anyone know of any?

SunnyKatt
18
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Joined: 16th Sep 2006
Location: USA
Posted: 21st Oct 2010 05:00
Make an indie game by yourself/with a few friends, find a publisher or sell it yourself at a cheap price, and hope the revenue is enough for you to buy food while at college.

Click the signature for my site!

Quik
16
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Joined: 3rd Jul 2008
Location: Equestria!
Posted: 21st Oct 2010 11:52
What I plan on doing is get whatever job I can, and on my FREETIME, me and my friends plan on pulling some indie stuff up, and make games, you know, since you cant make money of an indie game until it is finished^^ but thats my own plans.


[Q]uik, Quiker than most
Van B
Moderator
22
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Joined: 8th Oct 2002
Location: Sunnyvale
Posted: 21st Oct 2010 12:04
Jumping straight into being and independant developer is a bad idea - you need a reliable user base first, you need a decent sized project first. A lot of the indi developers who are doing well, are ex-industry, even Notch(Minecraft), and 2D Boy(World-of-Goo). That's not to say you have to be a professional to succeed, but you need a professional attitude, you need to treat anything that makes you money as a job, as soon as you start earning it stops being a hobby, it has to.

If you have a job, and develop in your spare time, then obviously there's much less pressure - so start out part time, and only go full time if you can really afford it, like if you can make more money with your 'hobby' than with your job, then it's time to swap. I'm jealous of full time developers, but at the same time I think I'd go stir crazy.

Health, Ammo, and bacon and eggs!
Fallout
22
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Joined: 1st Sep 2002
Location: Basingstoke, England
Posted: 21st Oct 2010 14:23
I'm having a bash at Android games full time at the moment. I'd like to have my first game on the market by xmas. I'll let you know if I have any success. I think I'm going to need luck with how it's received/rated/downloaded, as much as I'll need a good product. Basically, it's an experiment I hope will pay off.

I guess the main piece of advice I could give is don't just do what you want to do. You need to choose intelligently based on the current market. I don't want to make games for Android personally! I'd rather be working on my DBP RPG rather than writing limited games for slow hardware in Java .... but I know which one will be finished sooner and be more likely to pay the bills, and it aint the DBP game.

Insert piccy sig here. Eh? Why didn't that work?!?! Must ring help-a-noob. What was the number again? .... where am I?
Kevin Picone
22
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Joined: 27th Aug 2002
Location: Australia
Posted: 21st Oct 2010 21:17
Quote: "So... does anyone have any ideas on how I could get started making money through the internet, using programming/computer/math skillz? "


If you have a site, then think about adding some ad's or affiliate programs. Something that's a by product of what you're doing already. If you write a lot of content (think long term here), in particular focused content this can be nice little earner. Depends on the niche though i guess..

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