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FPSC Classic Scripts / COD Health No Mods

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Eggie
14
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Joined: 10th Oct 2010
Location:
Posted: 6th Jan 2011 07:05
This is actually my first script I've ever made and it works without mods.

Plystire
22
Years of Service
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 6th Jan 2011 17:49
Wow that's some very slow regenerating health.

Good for a first script, though! Keep up the good work.


The one and only,


Only those who sow the seeds of their desires will reap their benefits later.
However, I have seeds of my own to tend to. I don't have time to be someone else's watering can.
Eggie
14
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Joined: 10th Oct 2010
Location:
Posted: 6th Jan 2011 19:39
You can always change the time and the amount of health added so you heal faster
BoabyJoaby
14
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Joined: 6th Jan 2011
Location:
Posted: 7th Jan 2011 14:15
This may be very stupid but Im new to scripting, but where do i put it and what do i do with it to put it in my game??

I kick ass.
SkullT
14
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Joined: 7th Jan 2011
Location:
Posted: 7th Jan 2011 15:00
Im new in here and i want to know how i use this script. Thx
Seth Black
FPSC Reloaded TGC Backer
20
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 7th Jan 2011 16:53 Edited at: 22nd Apr 2011 01:34
:::::REDACTED BY SETH BLACK:::::

...I'm done dealing with you people.

Plystire
22
Years of Service
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Joined: 18th Feb 2003
Location: Staring into the digital ether
Posted: 7th Jan 2011 20:28
I prefer to use triggerzones for these kind of scripts. Dynamic entities (excluding dynamic lights) tend to require the user to make them Always Active, which can be easily overlooked and will oft lead to undesireable results.


The one and only,


Only those who sow the seeds of their desires will reap their benefits later.
However, I have seeds of my own to tend to. I don't have time to be someone else's watering can.
KNIFIN NOOB
14
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Joined: 27th Feb 2011
Location:
Posted: 28th Feb 2011 02:23 Edited at: 7th Apr 2011 00:29
Sorry but this is my first time looking through a forum im so confused how do I put the script in my game.
A dude
15
Years of Service
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Joined: 15th Mar 2010
Location: The Solar System
Posted: 28th Feb 2011 21:31 Edited at: 28th Feb 2011 21:34
Okay what you should do is copy the script and paste it into notepad, then save it as a .fpi file anywhere in the scriptbank folder in the FPSC directory.
I hope that helps.

P.S. Welcome to the forums!
KNIFIN NOOB
14
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Joined: 27th Feb 2011
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Posted: 28th Feb 2011 22:41 Edited at: 7th Apr 2011 00:28
still have one problem. My notepad doesn't let me save the script as an .fpi file.
bobbyisthebest
14
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Joined: 12th Mar 2011
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Posted: 12th Mar 2011 21:34
Thank you very much! Great script!

Help me.... I'm new!
Dark Frager
15
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Joined: 16th Mar 2010
Location: The Void.
Posted: 12th Mar 2011 23:35
Cool script, but does this have to be in a trigger zone across the whole level or the player is only required to step on it once?


Sig image by 3bit.
Seth Black
FPSC Reloaded TGC Backer
20
Years of Service
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Joined: 22nd Feb 2005
Location: Pittsburgh, PA
Posted: 12th Mar 2011 23:44 Edited at: 22nd Apr 2011 01:33
:::::REDACTED BY SETH BLACK:::::

...forget it.

Dark Frager
15
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Joined: 16th Mar 2010
Location: The Void.
Posted: 13th Mar 2011 10:53
Alright, thanks, Seth.


Sig image by 3bit.
tokyomage
14
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Joined: 26th Sep 2010
Location: on your roof
Posted: 7th Apr 2011 19:00
intresting... i like it.


-Tokyomage

.....the feel of solitude hurts inside....
Anigma
14
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Joined: 25th Mar 2011
Location:
Posted: 8th Apr 2011 15:21
Quote: "intresting... i like it."


Me too, think I'll make use of a script like this in my own game. Nice job, Eggie!
The Nerevar
15
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Joined: 19th May 2010
Location: Vvardenfell
Posted: 8th Apr 2011 15:45
cool, I knew you didn't need any mods for something like that. good job!

I'd have to say........ The Game Creators can make dreams come true.
Ghost thing
16
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Joined: 19th Jul 2008
Location:
Posted: 17th Apr 2011 04:58
Doesn't seem to work for me.I have put it under the main script of a trigger zone.

PC Specs: Win7 Home Premium x64, Intel i7 1.66ghz Q720, 4GB DDR3 RAM, ATI HD 5730 (mobile), HDD 500GB
Kerrby
17
Years of Service
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Joined: 14th Mar 2008
Location: Australia mate.
Posted: 18th Apr 2011 05:25
Quote: " still have one problem. My notepad doesn't let me save the script as an .fpi file."


Change the "Text File" drop down box to "All Files" and then save as 'regenhealth.fpi' or whatever in your scriptbank.


WizMod Developer.
Eggie
14
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Joined: 10th Oct 2010
Location:
Posted: 21st Apr 2011 06:22
Put the script in the appear script. Don't forget the health can be changed by editing the script.
Michael Thompson
16
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Joined: 15th Aug 2008
Location: Behind you (if not, in australia)
Posted: 21st Apr 2011 07:54
Why the appear script? what would that do?

Eggie
14
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Joined: 10th Oct 2010
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Posted: 22nd Apr 2011 01:21
If it is in the main script, you have to create a giant trigger zone, but if you put it in appear, you just need one small one.
Anigma
14
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Joined: 25th Mar 2011
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Posted: 25th Apr 2011 02:15
Quote: "If it is in the main script, you have to create a giant trigger zone, but if you put it in appear, you just need one small one. "


No, you don't need to do that. I don't for my trigger zones and I use them for all sorts of things.

As long as your appear script contains "runfpidefault=1" it will run the main script right away, and the only time you need to be in the trigger zone is if the main script contains "plrwithinzone=1" as a condition.

I think you may run into a problem if you place the trigger zone too far from the player, as it might not run until the player gets close enough for it to "appear" so just to be safe I always put the first one in the same room with the player so it runs.

It compiled! Ship it!
Eggie
14
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Joined: 10th Oct 2010
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Posted: 28th Apr 2011 04:34
The runfpidefault is in my appear script, but it doesn't work unless I cover the are the play goes through.
Mudbud Productions
14
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Joined: 1st May 2011
Location: Cloud 9
Posted: 4th May 2011 01:50
why not add it to the player main script? just edit it so that it has that included? or would that not work... I am going to try it



~Mudbud

Mudbud Productions, An indie development team that makes PC and Xbox 360 games!

popmas
14
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Joined: 29th Jan 2011
Location:
Posted: 22nd Jun 2011 10:46
How I can get "bloodyscreen"?
2Beastmode4u
14
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Joined: 14th Feb 2011
Location: Loading...
Posted: 22nd Jun 2011 15:40
Here is a link to a cod health system that comes with the bloody screen:

http://www.youtube.com/watch?v=0OzGw8ivVrc


Cheers.

God help me, Please.

Come on down to my site at Unleashed FPSCreators

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