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3 Dimensional Chat / Bugsy's Roof Jump

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Bugsy
15
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Joined: 24th Nov 2008
Location: another place in time
Posted: 13th Jan 2011 21:40 Edited at: 14th Jan 2011 00:18
A roof jump animation I made for fun in 3ds max. took about a half hour. frame by frame.



imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
Bugsy
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Joined: 24th Nov 2008
Location: another place in time
Posted: 13th Jan 2011 21:59
http://www.youtube.com/watch?v=9_h8QsOGpzA

link cos the vid wont show.

imageflock.com/img/1272671763.jpg[/img]
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JLMoondog
Moderator
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Joined: 18th Jan 2009
Location: Paradox
Posted: 13th Jan 2011 22:22
Pretty good, only problem is he dislocates his right arm.


BiggAdd
Retired Moderator
19
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Joined: 6th Aug 2004
Location: != null
Posted: 14th Jan 2011 00:19
I've edited your post (You missed out the 9_ from your reference link).

Animation looks good. Really like the landing, you've got the right weight feel to it.

Bugsy
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Location: another place in time
Posted: 14th Jan 2011 02:51
Quote: "only problem is he dislocates his right arm."


must be a problem with the lighting. he doesn't, I'll provide you another angle the next time I get to a PC

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
mgarand
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Joined: 22nd Dec 2007
Location: The Netherlands
Posted: 14th Jan 2011 14:10
nice job mate looks good!

Link102
19
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Joined: 1st Dec 2004
Location: On your head, weeeeee!
Posted: 14th Jan 2011 16:11
only think I can think of that you should add is just before the jump he should duck a bit and release to throw his weight upwards.

Bugsy
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Posted: 15th Jan 2011 22:35
good Idea. next time if I have more time I'll add that in, it's just hard to correct stuff when you animate frame by frame.

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU
PrimalBeans
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Joined: 14th Oct 2010
Location: The sewer.... hunting alligatiors.
Posted: 20th Jan 2011 00:17
why did you have to animate frame by frame?? I can understand in complex movements havint to use more key frames but for a simple rig like that i dont think youd have animate frame by frame. What program do you use?

Bugsy
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Posted: 22nd Jan 2011 01:07
I used 3ds max. I've been animating 2d for 5 years, so I feel as though I've got more control over the animation if I just do it frame by frame. I'm also more used to frame by framing.

imageflock.com/img/1272671763.jpg[/img]
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Design Runner
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Joined: 16th Oct 2010
Location: In my own little world.
Posted: 22nd Jan 2011 05:39
I hate the entire frame system of max. I found myself always going back and fixing everything frame by frame. I'm with bugsy.
Bugsy
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Joined: 24th Nov 2008
Location: another place in time
Posted: 25th Jan 2011 21:46
I don't know much about the frame system. I just know it doesn't know muscle control, easing, and fluidity like I do.

imageflock.com/img/1272671763.jpg[/img]
skype = isaacpreston. I want to talk to YOU

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