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3 Dimensional Chat / Importing models into darkbasic

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KTCO_Tonesy
13
Years of Service
User Offline
Joined: 6th Mar 2011
Location: dark_basic
Posted: 24th Mar 2011 14:36
Didnt know quite were this should go...

I'm completely at a loss with DarkBasic! I tried a 2d game, even went as far as buying the plug-in for 2d to no avail as it doesnt work for me!

So I thought, make it 3D as this software was desinged and now its just more and more complications! So I made some mazes/maps in Blender AND Cart shop but when i load them into DarkBasic theyre pitch black and you can only see the outline(even as the .x format!)...

I really need some help here, just a few tips on what my options/soloutions are... Sorry for the massive whine but I need to make this game for a final assignment at college and I feel at a complete loss!! All help welcome
Neodelito
18
Years of Service
User Offline
Joined: 29th Jul 2005
Location:
Posted: 24th Mar 2011 21:47 Edited at: 24th Mar 2011 21:49
first.

object$="pine/tree_pine.x"
load object object$,1

wait key
remstart
be sure you have model and texture in same dir
check if your model have assigned textures
try to do using the attached model
remend


if this no have result_____________
+ Check your videodrivers..



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KTCO_Tonesy
13
Years of Service
User Offline
Joined: 6th Mar 2011
Location: dark_basic
Posted: 24th Mar 2011 22:54
Youre a genius thanks v much this will make things a whole load simpler...

Thanks again
Travis Gatlin
14
Years of Service
User Offline
Joined: 14th May 2009
Location: Oxford, Alabama
Posted: 18th Apr 2011 06:05
There must be a material on the model in Blender, otherwise it will be pure black, no matter how much light is put on it.

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