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Geek Culture / My Doodle Game

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Van B
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Posted: 16th Jun 2011 22:58
I'd say it falls closer to the category of game development than standalone game. But I'm not the person who can answer that question, I have nothing to do with My Doodle Game. I refer you to Rick Vanners post on page 1, he says that it's more of a fun game creator program like The3DGameCreator, and I imagine that it's aimed squarely at the same audience.

Health, Ammo, and bacon and eggs!
tcgamer
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Posted: 17th Jun 2011 00:49
Quote: " I don't know ANY company-funded site that allows that, do you? Labeling the Mod in question as "angry" is also misleading."


first off just about every game forum I have been on allow fans to talk about other products. Ever been on a MMO forum, every single one is filled with WOW remarks and comparisons.

second, he comes across angry IMHO simply because on of your team asked for feedback, and they got it, and the MOD seems angry that people are giving feedback and not blind praise.
Matty H
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Posted: 17th Jun 2011 00:53
I think its pretty clear from the product page and videos what the scope of this product is, imo.

I may buy this soon to try to get my 5 year old doing something a little more creative, he already plays computer games. I must admit though, that I think I would have some fun with this myself

Van B
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Posted: 17th Jun 2011 01:13
Exactly Matty, I'm sure your child would really enjoy it - I'm thinking about getting it for my nephews who are 5 and 7. The next generation of game designers have to start somewhere . I visited them the other day to find them playing Spore on an old Inspiron 1300 laptop - I wouldn't have even tried to install Spore on that thing!, but there it was, running pretty nicely on low detail.

Health, Ammo, and bacon and eggs!
tonycrew
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Posted: 17th Jun 2011 02:43
Can i say that i bought this as well as other stuff from here and usually everything is great with excellent support, and this product is good, but also slighlty missleading. I'd say it's really aimed at kids, or for messing around with for 10 mins here and there.

Van B
Quote: "
I have to ask, why someone would work hard on a fun project like MDG, then hand all that hard work over to people who don't appreciate it "


He's not handing it over it's being sold and we are PAYING for it, just like paying for anything else, whether it is a material product, a service or a digital product people have the right to ask questions or put their point over whether the item is good or not.
As for the guy who got banned i dunno about him and i know he referenced other products for comparison, and this may not be allowed, but i reckon if his reference was in your favour he probably would not have been banned. Now i dunno if he has caused other problems on the forums or not, so if thats the case then fair enough.

As for support for the product you say it needs more support from customers to buy it to get more support from the developer, Which i think regular updates would bring more constomers to this product.

Also KeithC said
Quote: " "compare and contrast". I don't know ANY company-funded site that allows that, do you? "

It does happen people always have views and opinions and people will always express them, Microsoft took a hammering on thier site over the 360 because of the problems it had and alot of people on xbox.com compared hardware failiure to PS3 and they didin't get banned...

But i have bought the product and would love to see further development of it, with extras added, you can't blame people for asking for added features this is only natural especialy when it's been paid for... If it was free then fair enough.

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KeithC
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Posted: 17th Jun 2011 05:14
Quote: "first off just about every game forum I have been on allow fans to talk about other products. Ever been on a MMO forum, every single one is filled with WOW remarks and comparisons."


Sure; however the post in question (which you can't see now), was basically an advertisement (with link) to a competing product. Talking about another product, and steering people to it with a sales pitch are two very different things. If you can't understand that, I can't help you. It is what it is.

-Keith

Van B
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Posted: 17th Jun 2011 10:00
Quote: "Now i dunno if he has caused other problems on the forums or not, so if thats the case then fair enough."


Of course. We wouldn't ban someone for posting links like that unless they had a track record, warning etc. The user in question has been noob slapped 4 times, banned twice, and banned before for trolling. He was warned about his attitude before he was banned, and then thought that it would be a good idea to post all the competing products to Doodle Game.

As I said back then - imagine you work hard on a project, make a program announcement etc, then someone posts links to other similar games. We would take action, because although we are moderators, we are also developers ourselves, we respect peoples right to show their work here without undue negativity. If we wouldn't allow that on your or anyones project thread, then why would we allow it on an official TGC product thread.

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SOLO DESIGN
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Posted: 17th Jun 2011 12:26
This seems to be getting 'out of hand' IMO.

The bottom line is it is a TGC product and you have to pay for it, so you should as a consumer know what your buying......

In this case initially you do not, unless you delve into this forum which not everyone does.

Placing it under game developement tool and the way it is advertised and described is very mis-leading.

TGC should change the wording and state the things you cannot do with this product very clearly. Anything else is false advertising!

Otherwise update the product and give updates for free to all who paid for it, in good faith as a DEV tool.


End Of.
tonycrew
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Posted: 17th Jun 2011 13:09
SOLO DESIGN
Quote: "End Of."


And thats that.... i love that saying End of..

FPS Creator Updated Latest + Loads of Addon Packs DBPro DarkAI,eXtends,Dark Physics, Dark Lights, 2DPluginKit
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BiggAdd
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Posted: 19th Jun 2011 02:26 Edited at: 19th Jun 2011 02:28
Quote: "Placing it under game developement tool and the way it is advertised and described is very mis-leading."


How so? What does the product do?
A. It makes games.
What sort of software is it?
A. Its a tool.

Its not a game making game, its a game making tool.
It would only be false advertising if TGC said you could distribute the games to other people when you make them. Game making tool does not in any way legally imply that you can distribute the end product.

Its obviously just a fun way to get kids or anyone who is interested into game making, its not a serious way to create or distribute games.

Quote: "The bottom line is it is a TGC product and you have to pay for it, so you should as a consumer know what your buying......"


Thats up to the consumer though, they've listed all the features on the page that the tool supports, nowhere does it say that you can distribute an end product.
You've implied that yourself.

While I don't disagree that having a distribution feature would be awesome suace, I don't think the right way of giving feedback is throwing TGC the legal book or going on a tirade and posting links to competitors. (Which leads me neatly to my next point)

VanB was also right in his actions (but you may think I'm saying that because I'm a mod). Why do you think we have such a good community here? The mods never ban people out of spite or for fun. If you've found yourself on the wrong end of a ban, then you probably had it coming.
Despite the fact that we volunteer, we still try to maintain a high level of consistency and objectivity in what we do. Just because VanB and I are fellow Moderators, you can bet your life that I'll be one of the first to tell him if he's made an error, and I expect he, and all the other mods would do the same for me.


To summarise:
So chillax, we know what we are doing! We aren't here to stop you from giving constructive feedback, there is just a right way of doing it and then there is the wrong way of doing it.
I'm sure TGC love to hear all your feedback and thoughts on their products, but please just try to be pleasant about it. Going off on an angry rant just comes across immature, and its that sort of behaviour the mods don't tolerate.

Cheers!

chuythebestone
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Posted: 19th Jun 2011 05:57
Van B:
Quote: "Really, I don't know what the fuss is about with standalone games... it's called My Doodle Game, not My Infinite Doodle Game Creation System."


BiggAdd:
Quote: "Its not a game making game, its a game making tool."


So now guys, you disagree!! (unless you think that a game creation system is not the same as a game making tool).

By the way, Word is used to create, print and save documents, Movie Maker is used to edit videos and export them in avi extension, a game making tool is supposed also to export your creation in an executable and run it everywhere. Can you imagine Word without been able to print documents? or without saving them?

You say that the product is targeted for children and that they do not need that feature, but haven't you though that even a child would be very happy to make a game that their friends could also play in their dad's computer?

BiggAdd, I agree in some point with you, I'ts never said that you can make standalone executables with it, but everybody implies that as it is a game making tool, it should do it, it's common sense, not legal stuff.
Nick02
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Posted: 19th Jun 2011 11:13
I for one, would buy the application.. if I knew updates would be free, and there was the *slight* possibility that exporting would be added.

That way I could get a head-start working on the idea I have in my head. From the looks of it, I think I found the most amazing program for my game idea. Love the easy use, and the retro feel.

PS: We could also use this thing to make movies.. stick figure movies. Just use FRAPS or something. Just a thought
Van B
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Posted: 19th Jun 2011 14:32
chuythebestone, Are you aware that Word documents cannot be opened without Word? - Or at least a supporting application. Besides, you can't use a word processor printing documents to argue the point for standalone game creation from a £10 product. Personally, I think the best route would be for TGC to make a demo/lite version - no saving, but able to test the program and load and run peoples files. That way the more people sharing their work, the more people try the demo, the more people might want to do the same.
I don't think you'll get anywhere trying to instigate that the mods here disagree - why not quote the post where I said Doodle Game is much closer to a game creation tool than a game?

One thing is clear - people here seem to think that moderators automatically have some say, or inside knowledge, or anything at all to do with TGC's product marketing on the forum. We are here to deal with issues, if we post about more than moderator actions, then we are posting opinion. Sometimes we have to keep an eye on a thread, and this is one of those cases.

Health, Ammo, and bacon and eggs!
BiggAdd
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Posted: 19th Jun 2011 14:59 Edited at: 19th Jun 2011 15:05
Quote: "By the way, Word is used to create, print and save documents, Movie Maker is used to edit videos and export them in avi extension, a game making tool is supposed also to export your creation in an executable and run it everywhere. Can you imagine Word without been able to print documents? or without saving them?"


Why are you latching on to the name/type of software? Its a non-argument.

My point was that while I don't disagree that a distribution feature would be awesome, I don't agree with the way people are expressing their desire for a new feature.

But I have a feeling your more interested in trying to get people to admit you are right. However if you look over the past posts, there is no argument here. We haven't stopped people from giving feedback, we are only here to moderate the way in which people give feedback. We don't disagree that a feature allowing distribution would be cool. So, I honestly don't see what the problem is.

Nick02
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Posted: 20th Jun 2011 11:42
Do we know if updates will be free? If so.. I am buying this badass program.
BiggAdd
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Posted: 20th Jun 2011 20:39
I can't speak on behalf of TGC, but I've used their products for a few years now, and they are always very good at producing free updates.

I would be very surprised if they would charge for updates, but you might want to email one of the TGC staff to get a faster response if you are considering purchasing the product.

chuythebestone
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Posted: 20th Jun 2011 21:45
The problem is that people automatically assumes that a game making tool is able to export the creations making an executable or at least letting other people to test/try games without having to own the tool themselves. The point I was making with movie maker was that as it is a video editing tool, it is able to save the edited video in a format that it's playable on any other pc, without having to have Movie Maker, so lots of people (including me) assumes that a game making tool is able to make an executable. Maybe not you guys but a lot of people thinks that. Van B, I totally agree with the lite version (just able to run games) but intended for end users and free of charge, so that anyone could play the games (like Flash Professional is used by developers and Flash Player is used by end users) that model will be great. Van B, you make a good point about the moderators and their relationships with the products but now, I also think that as mods, you could talk/write easier with the people in charge of that and tell them what people are saying to improve the product, is it true?


A little off-topic, I'm aware that you need an application to open word documents, but there are some that you can download for free. You can open a document without having to pay for a Word license. The lite version of My Doodle Game would then, if made as I'm proposing, would let people to play games without needing to pay for the full application, as there are people who just want to play, and not make games

Just my opinions as a TGC fan.
Teabone
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Posted: 20th Jun 2011 22:30
I purchased My Doodle Game as part of a bundle. Its pretty fun at first to play around with, definitely aimed for children, though. Easy to use and very child friendly, in its interface.

Vental
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Posted: 22nd Jun 2011 04:15
So, it doesn't make multi-level games...but I can make level after level of my game with the library, right? Does anyone get what I mean? Because that's the best I can explain this...
AJ Schaeffer
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Posted: 30th Jun 2011 22:56
*sigh*
Come on people...lighten up.

It's just a fun game making tool to make some fun games with your kids or for fun.

Kind of reminds me of Scratch.
You couldn't save as standalones in that.
But that didn't keep me from making tons of games in that for 3 years.

A cool idea would be to have a site were you could upload your Doodle Games and play other peoples' doodle games.

Freaking out because there is no stand alone option is like freaking out when an FPS does not have multiplayer and does not say in big red letters that it DOES NOT HAVE MULTIPLAYER.

Oh, so you bought a fun little program for $15 and now you're mad because you wasted $15? That's like 4 gallons of gas were I live.
Can't you just be happy of what it does have?
If you want to make standalone 2D games, buy DBPro or some other program.

Why can't every one just be happy

Did you know that in Japan people always appear happy even though they could be mad or sad?

It's because if someone isn't happy it messes up the harmony.

WOW My fingers hurt lol!

Making someone's day a little better because of one of my models means a lot to me.
IMicorIHamster
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Posted: 1st Jul 2011 22:28
i like how the thread is mostly about you guys arguing. i feel like that guy took all the reason out of it. any way i just bought it and i love it i hope i can use my tablet to draw better images. and if i could make levels that would be cool but just like in fps creator X9 i had to wait till i could aim down sights so pls just wait and if you love it enough it will come
tasmanian guy
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Posted: 4th Jul 2011 14:00
Well I have to say I was mislead by the "My Doodle Game is a fun and creative game making tool" and

"Bring your game ideas to life in this awesome new game making tool from TGC

Now I've been a big supporter of TGC and can see why people feel they have been a little bit misled. I also noticed that My Doodle Game is also under the heading of game development.

I've purchased FPSC and the packs in the summer special and $40 is hardly any money for me, but for some people it is.

Perhaps it should be made a little bit clearer that you can not distribute your games (yet...if ever)

Just my two cents worth! Oh thanks for the updates for Dark Basic, I feel you'll be getting a small order of Dark Basic Professional Bonanza packs shortly to be used in a very exclusive environment, which may make a good case study for your software.

DBPro is the new Amos (I hope)
tasmanian guy
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Posted: 12th Jul 2011 16:19
OK, this is a great little tool and want to use it in a unique teaching environment.

I would like a stand alone player developed for this, so we can distribute the games.

I work in a prison environment, and would like to use this tool, for inmates to make games for their kid's and burn onto a CD for them.

Can this be done? At the moment, it would mean having to purchase a licence for every game we send out as they need the program in order to run it. Unless there can be some form of arrangement?

DBPro is the new Amos (I hope)
xplosys
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Posted: 12th Jul 2011 20:31
Since the OP has never returned to the thread, and there's been no comment/response from TGC beyond the first 24 hours, I would assume that this is an advertising thread only. You should probably direct any questions/comments that you actually need answered to support.

Brian.

Van B
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Posted: 13th Jul 2011 17:49
Indeed. I shouldn't really suggest this, but people should email Rick, tell him what you'd like to see, apply some pressure and promise to make some great games if he arranges for the creator to makes a runtime version (for running your own games without MDG).

Maybe show him some screenshots of your work too... for all TGC know, nobody is really using MDG, so they just wouldn't bother with a runtime version.

Health, Ammo, and bacon and eggs!
tasmanian guy
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Posted: 17th Jul 2011 11:06
Okay, what is Rick's email address?

Also wouldn't you know how many people are using it by the number of sales?

I have mucked around with it and am impressed! I imagine you can make some good themed games!

Eg

Spitfire shoot'em up
Halo Masterchief themed game side scroller

DBPro is the new Amos (I hope)
X Games
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Posted: 20th Jul 2011 23:29
Got my copy today, this is great fun, could do with a forum on this hint hint

tasmanian guy
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Posted: 24th Jul 2011 13:59 Edited at: 24th Jul 2011 14:01
I agree a separate forum would be great!

I am looking at this tool as being an introduction to game making as part of a course that I will be running but also as a tool for prisoners to make a computer game for their children to play.

Obviously violent shootem ups are out but some of the example games I have thought of are:

A fire engine, where the sprite is a fire engine and has to put out fires with the fire hose (shooting water) from the fire engine going along a drawn city scape.

A happy birthday game, where the stick character has to collect the letters of Happy Birthday ***** (where **** is their child's name).

A learn your numbers game or alphabet game (where the stick character has to collect number or letters in sequence, with each number or letter having a sound effect saying the name of the item).

Anyway these are ideas for thought and am looking forward to when they hopefully make a standalone player for this game as that is the only thing that is stopping this.

DBPro is the new Amos (I hope)
Teabone
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Posted: 3rd Aug 2011 22:53
AJ, FPSC does have multiplayer.

For My Doodle, I might make a couple videos of run-throughs of my creations.

TexMan
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Posted: 8th Aug 2011 22:37
Hey! How about putting this info out on the features page! I just bought this thinking it export stand alone apps! And I literally just found this thread! Whoah! Whatta rip! Annoyed consumer here that's all. I'd prolly tinker around with it anyways.
Jams38
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Posted: 16th Aug 2011 04:28
i have it and enjoy. but! it needs the updates talked about here to really make this product go. no one wants to make a game that they cant let others play.
tasmanian guy
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Posted: 30th Aug 2011 12:59
I'm really eagerly awaiting the "player" for this program so I can start running a program in a prison with this as a starting point for inmates to create their own games (for their children) before embarking on with Dark Basic.

Any more news on how much further away this is?

Thanks in advance!

DBPro is the new Amos (I hope)
bitJericho
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Posted: 30th Aug 2011 17:19 Edited at: 2nd Sep 2011 18:50
I would not count on this ever happening. May I recommend AppGameKit and/or design your own tools to do what you want.


1+1=3
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Posted: 6th Sep 2011 21:01
Has anyone else had problems with the program crashing when first starting?

I don't have a signature... WAIT... PARADOX!!
Squalker
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Posted: 13th Sep 2011 05:27
I also love the look of this little tool... but until it can make multiple levels and stand alone games.. I will pass on it
bermuda bum
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Posted: 20th Oct 2011 10:08
Just bought it with the bundle and am looking forward to playing with it. Have had FPS since 2006, and am a big fan of the work.

But I have to agree with the need for publishing the games.

What can we, as users, do to try and push this enhancement? I would guess that the many posts on this thread (even taking out the negative ones) would be enough for someone to say - "Hey - coming soon, guys!"

Until then, I will create, enjoy, and share as I am able on my machine.

Happy Game Making Folks.
AncientGamer
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Posted: 25th Oct 2011 05:13
Bought the game the other day in the Fire Sale. I love it, but the kids, three of them ages 4-6, absolutely LOVE it! I can't wait to see the improvements. One suggestion I like is being able to preview the music and sound effects. I read that you can add your own .mp3's, but I added one to the music folder and it isn't showing up on the list. Not sure what's going on, I must have missed something. Anyway, great product, lots of fun.
XANAX 2B
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Posted: 25th Oct 2011 21:27
Hello

To make .exe file, you can make a runtime in this way :
You compile your program without the game editor, and edit the source code for it to launch one or more level files.
For exemple, you'll have a "runtime.exe" file (that can be auto-renamed with a game name) witch will launch a "1.map" file and run it.
If the player win, the runtime will launch "2.map", else, the game can restart.

In this case, you'll not have to compile anything, but the runtime must not contain the editor (...) , must be encrypted, and the levels too...

Xanax 2B
AncientGamer
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Posted: 25th Oct 2011 21:57 Edited at: 25th Oct 2011 22:55
Anyone else having problems loading their own .mp3 files? I created one with DarkWave Studio and it plays fine with windows media player, but does not show up in the music selections in the game. I have it in the correct folder with the rest of the game music
Edit: I used Audacity to convert the .wav from DarkWave Studio to .mp3.
Lance
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Posted: 1st Dec 2011 22:17
The Ipad version does things (platforms) that the PC version doesn't ? Whats up with that . Left behind again

Lance
tonycrew
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Posted: 6th Dec 2011 01:57
And its free

FPS Creator Updated Latest + Loads of Addon Packs DBPro DarkAI,eXtends,Dark Physics, Dark Lights, 2DPluginKit
nVidia 240 1Gig, 8 Gig DDR3 Ram, Intel i5 CPU
Major
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Posted: 22nd Dec 2011 04:07
Very Disappointing

I Recently bought the software with the intentions of making a stand alone game to help promote my main business I got it and love how it all is setup and was really excited but was very sadden when I found out today that it could not be done. I would like to know when does the company plan on making a upgraded vision of this game that will create stand alone game and will it allow you to integrate games made from the original vision if anyone knows? also does anyone know of something similar to this that I can get to continue my project until they do upgrade it that you

3XM

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