Wow ! Just saw theres a bunch new messages in the topic
Sorry for the late post... So here we go :
Quote: "Can you add a Waterfall particle with waterfall foam at the bottom PLEASE?! Thank you! =D And a rose petal one too? =D Thanks! =D"
i'm affraid thats not how it works... the engine has it's own limits but basically you can "code" your own particle systems.There are limitless possibilities ! Professional particle engines works exacly as spark . They have systems , emitters , zones , renderers , etc (and a cool editor... i'm working on it)
So thats the reason why you can't find commands such as
MAKE FIRE PARTICLES 1,1
MAKE RAIN PARTICLES 1,1
or even
MAKE SOME REALLY COOL BLUE PARTICLES WHICH LOOKS AWESOME 1,1
in my wrapper , because this is not possible.You need to code them!
Quote: "This is just what Darkbasic needs! Seems very awesome, I haven't found particle system this great.
But I'm still getting the crash because of set display mode, I cannot use the particle system in my game before this is fixed because I use fastsync, and Vsync is pretty much the only way to cap the framerate.
sync rate 60 doesn't do anything for me. "
Hmm i didn't tried with fastsync nor VSync enabled... i will see what can i do ... (added to my bug reports list
)
PS : NOTE: The update speed of SPARK systems are INDEPENDENT of DBPro Sync rate
PS2 : Can you send some example code ?
Quote: "Oh, well I got a Rebok video, it works now. Probably not a good site to put videos on."
You mean Megavideo ? The only reason i'm using megavideo because (god knows why) when i upload the same video on youtube i allways get a really crap quality (the video is dark and messy...)I tried everything but nothing worked so i decided to use megavideo...I get exacly the same quality as the uploaded video.
SparkWrapper An advanced 3d particle system for DBPro
http://forum.thegamecreators.com/?m=forum_view&t=185523&b=1