@Thraxas:
Who're going to get all of your extra keys?
@Neuro:
It took me at least 6 levels to "get used" to them. And by that I mean I was still struggling to make it do what I wanted, when I wanted.
After beating the game, it finally dawned on me to check if there was a way to tweak mouse movement. And there is! I highly recommend you have the game calibrate it for you. It ended up calibrating mine to near lightspeed in the menu, but juuuuust right for in-game. I think that's the only real crit I have for the game. I mean, I found some bugs here and there, sure, but I kind of expected to.
I like the overall idea of the game, using physics for battle. And I think they did an awesome job turning it into something great. Like all the options you have once you get into it and open up lots of weapons to choose from. My favorite setup is dual-flail ("whips" as they like to call them), one medium length, one long. For some reason I just find flails to be easier to swing around at high speeds, and VERY easy to straight up spike anyone in my way down to earth at terminal velocity.
Oh wait -- I do have a couple more crits for them. I haven't been able to unlock every weapon in the game. I don't know if I missed some during the storyline or not, but I'm not allowed to replay it with my character to find out (will be making a new character to find out, though). And I've absolutely massacred the arena and the tribal wars. The tribal wars are offering me weapons that I already have as "prizes". The merch doesn't have any new weapons to sell to me either. Maybe they're in the hammerball mode (it's a sport... very hard IMO), I'll have to check that out sometime. I know I'm missing 1 weapon for sure, because I had it at one point from the storymode, and it ended up breaking off of my ship during a mission and was lost forever.
Another thing is.... these gems. They're all-powerful! But once you put them on a weapon... you can't take it off, and you can't get a new one. Man, I wish I was told that BEFORE I put a fire-gem in my wooden hammer.... my hammer burned up after the gem kicked in, so I only get to use it for 1/4 of a battle. Luckily the hammer doesn't disappear forever, so it's at least good for a short fight.
Annnd another thing -- the "overkill" thing, where your ship turns blue and starts moving through air like a fish through water. It moves so fast that as soon as it kicks in, my ship immediately has a desire to ram the nearest person, knock itself unconcious, and then take a short flight into the nearest wall.
Hmmm -- I think that's it. My greatest praise for the developers is for the AI of the game. Very well done, the AI can (most of the time) work well with other AI to trap you into a corner, act strategically, keeping distance from you until an opportune time to strike comes along. And if the AI notices you winding up a hit, they do a good job putting up shields, placing their own weapon in the line of fire, doing anything in their power to keep your hit from hurting as much as it no doubt will. (Which is where my dual-flail combo comes in, long flail sweeps their weapon out of the way while the medium length flail comes crashing into their skulls)
I should stop now... big post.
~Plystire
A rose is only a rose until it is held and cherished -- then it becomes a treasure.