Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

Geek Culture / Largest game ever created?

Author
Message
charger bandit
15
Years of Service
User Offline
Joined: 10th Nov 2009
Location: Slovenia
Posted: 31st Jul 2011 11:35
So here is a tricky one,which is the largest game ever created? The biggest one I found is X-Plane which is 70 gigabytes big,but it is a simulator so I guess that doesn't count,but it's a honorable mention: http://www.x-plane.com/pg_Sys_reqs.html

Any suggestions?


Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 31st Jul 2011 15:30
I was hoping for it to be game size, as in how big the world is, or how much content there was, not the GB size D':

and for the record, I am a man.

CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 31st Jul 2011 15:45
An FPSC game containing one level's probably bigger than that.

I'd say MineCraft, it's theoretically infinite, the only limit being your computer.

Grog Grueslayer
Valued Member
19
Years of Service
User Offline
Joined: 30th May 2005
Playing: Green Hell
Posted: 31st Jul 2011 18:59
The size a simulator shouldn't count because they can be added to later. My Dads uses Microsoft Flight Simulator X that started out at 20gigs and is currently 64gigs from all the planes/panels he's added to it.

Le Shorte
16
Years of Service
User Offline
Joined: 6th Apr 2009
Location: Wisconsin
Posted: 31st Jul 2011 20:15
Well, I know Dragon Age: Origins is 25GB, same with Star Wars: The Force Unleashed (1 and 2). And WoW is similar, according to my friend who plays it. But I can't say I've seen larger games than those (besides simulators).

Cheesehead for life.
_Pauli_
AGK Developer
15
Years of Service
User Offline
Joined: 13th Aug 2009
Location: Germany
Posted: 31st Jul 2011 20:46
To make a game as big as 70 GB is also a great way to limit piracy

Indicium
16
Years of Service
User Offline
Joined: 26th May 2008
Location:
Posted: 31st Jul 2011 20:53
Quote: "To make a game as big as 70 GB is also a great way to limit piracy "


And limit people buying it, too. Would you want a game that came on 20 disks, lol. xD

_Pauli_
AGK Developer
15
Years of Service
User Offline
Joined: 13th Aug 2009
Location: Germany
Posted: 31st Jul 2011 21:00
And it must take a day or two to install

CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 31st Jul 2011 21:06
Then again, I think WoW roughly approaches that. I spent longer installing it than I did playing it, worst £10 spent oever.

Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 31st Jul 2011 21:08
Quote: " I spent longer installing it than I did playing it, worst £10 spent oever."


bit of opinion here and there, on my main character i have spend 20+ in game days on, on my alt like 5days? or so...

and for the record, I am a man.

Sasuke
19
Years of Service
User Offline
Joined: 2nd Dec 2005
Location: Milton Keynes UK
Posted: 31st Jul 2011 21:26 Edited at: 31st Jul 2011 21:27
Rage has 1TB of uncompressed texture data, apparently the game is going to be compressed down to 50-75GB for pc (for the high end Rage experience that is). If games are getting this big, we'll be needing Petabyte drives soon
Ocho Geek
17
Years of Service
User Offline
Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 31st Jul 2011 21:39
You've got to think of mega-texturing as taking a small part of google earth, then making it a ridiculous resolution, then duplicating it for all the shader maps

but really, 75GB


Not Spanish, Not Eight, Just Ocho

Blobby 101
18
Years of Service
User Offline
Joined: 17th Jun 2006
Location: England, UK
Posted: 31st Jul 2011 21:49
Quote: "Rage has 1TB of uncompressed texture data"
Really? I find that hard to believe, from what i've seen of it, the graphics don't even look that great. Knowing id it's sure to be a great game, but if it's 50gb installed, I may have to pass.

Ocho Geek
17
Years of Service
User Offline
Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 31st Jul 2011 22:07
Even ID's footage would use compressed textures. It would be very unlikely a gaming computer (even one with multiple CPU+GPU) would be able to render that much texture data 30 or 60 times a second


Not Spanish, Not Eight, Just Ocho

Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 31st Jul 2011 22:10
Quote: "Rage has 1TB of uncompressed texture data, apparently the game is going to be compressed down to 50-75GB for pc (for the high end Rage experience that is). If games are getting this big, we'll be needing Petabyte drives soon "


I am really REALLY doubting this

and for the record, I am a man.

CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 31st Jul 2011 22:16
As am I, it looks terrible.

Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 31st Jul 2011 23:03
nooo, the game LOOKS Brilliant x)

and for the record, I am a man.

Sasuke
19
Years of Service
User Offline
Joined: 2nd Dec 2005
Location: Milton Keynes UK
Posted: 1st Aug 2011 00:43 Edited at: 1st Aug 2011 00:44
id Tech 5 engine uses a technique called Virtual Texturing. Textures can measure up to 128000×128000 pixels. Look up MegaTexture.

Quote: "50-75GB for pc (for the high end Rage experience that is)"


Carmack said in a interview that he might release a high end RAGE for the PC which is about 50-75GB. The normal version I think is about 16GB. Let put it this way, the PS3 version of the game uses an entire blue-ray disc (25GB), the 360 version uses two discs. So I can imagine it being huge for PC with the extra power.
Jeku
Moderator
21
Years of Service
User Offline
Joined: 4th Jul 2003
Location: Vancouver, British Columbia, Canada
Posted: 1st Aug 2011 01:17
What kind of jaded gamers have we become to suggest that a game like Rage looks "terrible"?

------------

The biggest game I've seen on Steam is Aliens vs. Predator, which is 15+ GB. I've heard the Witcher 2 is over 20GB but I don't have it to see.


Software Engineer - Metamoki
Wolf
17
Years of Service
User Offline
Joined: 8th Nov 2007
Location: Luxemburg
Posted: 1st Aug 2011 01:29
Quote: "An FPSC game containing one level's probably bigger than that. "


duh! Dont insult my little baby!

I make serious coffee - so strong it wakes up the neighbors.
http://serygalacaffeine.deviantart.com/
Twitter:@Serygala
CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 1st Aug 2011 01:29
Well not terrible, just that I can't see anoticeable quality improvement given the supposedly herculean amount of textures it has.

Libervurto
18
Years of Service
User Offline
Joined: 30th Jun 2006
Location: On Toast
Posted: 1st Aug 2011 01:32
I just watched the Rage trailer, and I'm confused. Is it a driving game or a fighting game or what? There seems to be a lot of post-apocalyptic stuff around at the moment.

CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 1st Aug 2011 01:36
Because the 21st century isn't the Age of Optimism Obese.

Sasuke
19
Years of Service
User Offline
Joined: 2nd Dec 2005
Location: Milton Keynes UK
Posted: 1st Aug 2011 01:52 Edited at: 1st Aug 2011 01:56


Seriously?

(Not PC version I'm guessing)
Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 1st Aug 2011 01:59
Quote: "I just watched the Rage trailer, and I'm confused. Is it a driving game or a fighting game or what? There seems to be a lot of post-apocalyptic stuff around at the moment."


driving is co-op mostly as far as i know

but its an FPS as far as i know =P

and for the record, I am a man.

CoffeeGrunt
17
Years of Service
User Offline
Joined: 5th Oct 2007
Location: England
Posted: 1st Aug 2011 02:12
@Sasuke

I'm still not seeing the herculean improvement in graphical quality.

Sasuke
19
Years of Service
User Offline
Joined: 2nd Dec 2005
Location: Milton Keynes UK
Posted: 1st Aug 2011 02:35 Edited at: 1st Aug 2011 02:35
Quote: "graphical quality"


Depends on your definition. Rage looks unique because nearly everything is. The artist can make everything look unique and not just have copy's of the same rock all over the place.

For graphical quality, see:

Modded GTA 4: Like this vid more than the other later version.


And modded Crysis (not Crysis 2), when I fine a vid.
Destrugter 1
18
Years of Service
User Offline
Joined: 26th Oct 2006
Location:
Posted: 1st Aug 2011 03:15
Pitfall for the Atari has the largest world of any game. It never ends!

My name is Brian.
Travis Gatlin
16
Years of Service
User Offline
Joined: 14th May 2009
Location: Oxford, Alabama
Posted: 1st Aug 2011 03:48
The biggest game i've ever seen has got to be TF2 (maybe because i don't game on the PC?)

>>>>>LOOK HERE<<<<<<<<<<<

just got your attention, didn't i?
MrValentine
AGK Backer
14
Years of Service
User Offline
Joined: 5th Dec 2010
Playing: FFVII
Posted: 1st Aug 2011 04:07 Edited at: 1st Aug 2011 04:09
@Sasuke

That guy needs to develop GTAV on his own, I will buy it if it looks that good, lazy RockStar... they should fire the team and hire that guy (lol just kidding)

EDIT

woops forgot to add my two and a half pence here...

CS:S with EVERY POSSIBLE MAP downloaded

Quik
16
Years of Service
User Offline
Joined: 3rd Jul 2008
Location: Equestria!
Posted: 1st Aug 2011 04:28
Quote: "CS:S with EVERY POSSIBLE MAP downloaded "


and EVERY SINGLE OBJECT RESKINNED


maybe that doesnt count.... yes it does, since we're talking 3rd party xD

and for the record, I am a man.

Mazz426
17
Years of Service
User Offline
Joined: 4th Feb 2008
Location: Edinburgh
Posted: 1st Aug 2011 04:29
The witcher 2 is very big, it's around 20GB, I think with the updates or patches it's gone up to about 30GB, at least it is for me...

and RAGE is a fps which uses the driving aspect as it's competitive multiplayer and a means of transportation for the player. And yes, the uncompressed textures they had innitially were each several terabytes and that was the main issue that ID had to tackle during the creation of ID tech 5

And that GTA IV mod looks rediculous, I think I'd have to play it to believe it

lazerus
17
Years of Service
User Offline
Joined: 30th Apr 2008
Location:
Posted: 1st Aug 2011 13:05
Quote: "Rage has 1TB of uncompressed texture data, apparently the game is going to be compressed down to 50-75GB for pc (for the high end Rage experience that is). If games are getting this big, we'll be needing Petabyte drives soon "


I don't find this hard to believe.

'Uncompressed' to me is the programs native format (most likely a .psd) Now ive reached upto 1Gb psd's with character texture sheet set. Thats Ao, Diffuse, spec, emissive ect. Admitidly they were at stupidly high Resolution. 4096x4096, about 200 layers on the diffuse with multiply layers on the Spec and AO + ect.

So yeah before doing the standard optmising, collasping layers and Saving as a .dds, .png or .jpg, textures could easily reach a Tb in a largeworld game.

Dazzag
22
Years of Service
User Offline
Joined: 26th Aug 2002
Location: Cyprus
Posted: 1st Aug 2011 13:49
Most impressive back in the day was an entire galaxy in Elite within 48k of RAM (Sinclair Spectrum). Oh and LOM (Lords of Midnight) had something like 32000 locations (and it's sequel had double that) which again was pretty impressive for 48k. I believe they both used fractal type algorithms to work all that out, but still very impressive at the time.

Cheers

I am 99% probably lying in bed right now... so don't blame me for crappy typing
Current fave quote : "She was like a candle in the wind.... unreliable...."
Ocho Geek
17
Years of Service
User Offline
Joined: 16th Aug 2007
Location: Manchester, UK
Posted: 1st Aug 2011 15:09 Edited at: 1st Aug 2011 15:12
Quote: "What kind of jaded gamers have we become to suggest that a game like Rage looks "terrible"?"


Agreed; at it's very worst, the rage wasteland looks like a high-definition MW2. But at it's best It's one of the best looking canyon landscapes I've ever seen (Linky)

To sum up the long lost thread starting question. Newer games are bigger. That pretty much sums it up. You only have to look to the last few years to find the biggest games


Not Spanish, Not Eight, Just Ocho

Login to post a reply

Server time is: 2025-05-24 03:36:11
Your offset time is: 2025-05-24 03:36:11