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Bestorio
14
Years of Service
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Joined: 24th Oct 2009
Location:
Posted: 21st Oct 2011 14:17
@bugsy
I'll keep some of the style but upgrade it with some more detail.
but it's nice to hear that someone liked it

Bugsy
15
Years of Service
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Joined: 24th Nov 2008
Location: another place in time
Posted: 21st Oct 2011 22:05
I loved it you have some serious outdoor talent.

imageflock.com/img/1303928322.png[/img]
skype = isaacpreston. I want to talk to YOU
OmegaWolf98
12
Years of Service
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Joined: 15th May 2011
Location: Australia
Posted: 22nd Oct 2011 05:43
Would you be releasing a demo soon? Because I've recently started to try and find an FPSC game with awesome outdoor scenery.

I take my tea seriously, oh and my story writing.
Bestorio
14
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Joined: 24th Oct 2009
Location:
Posted: 22nd Oct 2011 08:20 Edited at: 22nd Oct 2011 19:28
I didn't think my outdoor scenery was that good.

kulet
12
Years of Service
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Joined: 18th Aug 2011
Location: At your back!!!
Posted: 27th Oct 2011 05:43
great shading skills and great lighting, I might also praise you on your level designs. I can only suggest to add up more entities and not use repetitive entities much. But all in all, great work.

-kulet


click the banner! =)
Bestorio
14
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Joined: 24th Oct 2009
Location:
Posted: 13th Nov 2011 12:32
INFO POST:
/offtopic
i usually think making levels is easy...
the start is the problem.

/ontopic
Time to pump up the quality! this is going official...

Bestorio
14
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Joined: 24th Oct 2009
Location:
Posted: 16th Nov 2011 15:46
Created a new segment, thought it was cool so i wanted to show it to you guys. (See attached)

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kulet
12
Years of Service
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Joined: 18th Aug 2011
Location: At your back!!!
Posted: 23rd Nov 2011 04:46 Edited at: 23rd Nov 2011 08:47
keep up the good work, I am watching your thread..


work in progress
Bestorio
14
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Joined: 24th Oct 2009
Location:
Posted: 7th Dec 2011 18:48 Edited at: 17th Jan 2012 14:01
Quote: "@wolf: believe me, everyone around here is happy to get a comment on his wip by you, wether if you sound like a dick or an angel "

The way i think: I don't care who you are. I only care what you say. everyone is equal to me. Even though some might be a bit more "famous" among the forums...

@maho76
Sorry for not answering your question any sooner (didn't spot it there )
Quote: "where the bright light in the middle of the crossway comes from when without a lamp?"


It sunk in the ceiling (fixed now)

Bestorio
14
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Joined: 24th Oct 2009
Location:
Posted: 13th Jan 2012 18:10 Edited at: 13th Jan 2012 18:13
Hi guys! Here's my new logo:


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JLMoondog
Moderator
15
Years of Service
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Joined: 18th Jan 2009
Location: Paradox
Posted: 14th Jan 2012 17:40
Even if you '*' the swearing out it still doesn't make it right to put it in. Please edit your post and replace with something more PG. Thank you.

Bestorio
14
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Joined: 24th Oct 2009
Location:
Posted: 8th Mar 2012 19:23 Edited at: 8th Mar 2012 19:36
Some updates for a long time!
I have been working on my indoor levels, tell me what you think!


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sic1ne
13
Years of Service
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Joined: 23rd Sep 2010
Location:
Posted: 9th Mar 2012 16:34
@Bestorio how do u get shadows like in the screenshot above? it looks awsome?

Bestorio
14
Years of Service
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Joined: 24th Oct 2009
Location:
Posted: 10th Mar 2012 07:07
Here is the answer:

Use this only if you have a fast computer!

SpaceWurm
12
Years of Service
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Joined: 11th Nov 2011
Playing:
Posted: 10th Mar 2012 12:23
I must say that this very pleasing to the eyes. The screen shots look brilliant.

Landman

Artrift.com - Digital Art Community | MyPixelbox.net - My Creative Blog
sic1ne
13
Years of Service
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Joined: 23rd Sep 2010
Location:
Posted: 10th Mar 2012 13:21
thanks dude ur game is deff comin along nice screenshot!! ohh i change thoose settings in the notepad right?

Bestorio
14
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Joined: 24th Oct 2009
Location:
Posted: 10th Mar 2012 18:33
yup! Remember to change both "Setup.ini" and "Buildsetup.ini"

Bestorio
14
Years of Service
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Joined: 24th Oct 2009
Location:
Posted: 25th Apr 2012 09:01
Hi guys! i'm in a loss of inspiration at the moment. I don't know if this project will be continued for a while. But before i do anything too radical i'd like to ask you guys if you wanted to see this completed?

maho76
12
Years of Service
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Joined: 31st May 2011
Location: universe-hub, playing the flute
Posted: 25th Apr 2012 10:11
this is only your decission, but this looks very stylish. i personally would like to see it going on, but pausing a project is not the badest when fun to create is gone.

Bestorio
14
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Joined: 24th Oct 2009
Location:
Posted: 27th Apr 2012 12:29
Thanks for your comment maho76, I really appreciate it, I feel like completing this but just can't get enything done...

defiler
15
Years of Service
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Joined: 4th Apr 2009
Location: Canada
Posted: 6th May 2012 08:04
How long have you been making levels, for the screenshots have not disapointed me, even if stock assets are used.

Current Project: The Underground: Awakening
Bestorio
14
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Joined: 24th Oct 2009
Location:
Posted: 6th May 2012 14:23
Not that long actually. I can give you some practice tips if you want.

Bestorio
14
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Joined: 24th Oct 2009
Location:
Posted: 25th Jul 2012 21:37 Edited at: 31st Jul 2012 16:17
Hi guys, I have been making 3d models for the game and I'd like some help with UV mapping, Because it seems that i can't do it properly. (no, this is not a team request)

The 3D models are extremely simple (no characters, guns etc..).
They are buildings and props. (screens later)

[EDIT] Screen attached for one of the buildings [/EDIT]

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