Hello,
I'm trying to add a section on gunspec commands into the complete syntax list and I have a few questions that I hope the forum can help me out with:
"decal=" - what does this do?
"particledecal=" - what does this do and how does it differ from "decal="
"flak=" - i know this sets up the weapon to use flak, but can you use scriptable flak?
"scorchtype=" - what scorch types are there?
"transparency=" - does setting this to 100 make the gun invisible?
"alignx=", "aligny=" & "alignz=" what axis are these referring to?
"muzzlesize=" - is this a % of the decal size?
"keyframe ratio=" - what is this?
"empty shotgun=" - i understand what "shotgun=" does, but how is the empty version different?
"useempty=" - what does this do?
"zoomfrom=" & "zoomto=" what are these from/to?
"fireloop=" what is this?
Sorry for the number of questions, but it is not so clear to understand these commands from the source.