Here is the
actual script:
;Reading a note
; Script by: Silent Thunder
; Edited by ExuCorporations
desc = Read A Note
;Triggers
:state=0:hudreset,hudx=50,hudy=50,hudimagefine=languagebank/english/gamecore/text/lockeddoor.dds,hudname=objectives,hudhide=1,hudmake=display,state=1
:state=1,plrdistwithin=60:state=2
:state=2,scancodekeypressed=33:hudshow=objectives,plrfreeze=30000,etimerstart,state=3
:state=3,etimergreater=250,scancodekeypressed=0:state=4
:state=4,scancodekeypressed=33:hudunshow=objectives,plrfreeze=0,state=5
:state=5,plrdistfurther=50:state=1
;End of Script
I substituted the hud, but it gives you the jist. I forgot the fact when displaying things like maps, notes, etc, we need to add a pause in there. I just checked one of my map scripts and that is what I do on mine, particularly if it is a book and requires the player to "read" multiple pages.

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