Quote: " how many of you would be interested in paying something like $150 ($99 for the Apple registration and $50 for some TGC legwork) for us to register your account, store your certificate and provision profile, build you an AppGameKit Player app to test your devices on (perhaps up to 3 devices; iPhone, iPad, iPod) and then some sort of pro-rata rate each time you want one of our staff to build an Ad Hoc or submit a Distributable to Apple."
I am interested in having it all done for me because I do not own a Mac. (I will buy one if I sell enough units of my first AppGameKit app, but I am so broke right now that I can barely pay attention, much less pay for an expensive computer)
If it is a manual process then fine, charge a base fee per game for the trouble, since the percentage is ify anyway.
So, I am on board for getting any kind of help I can from TGC for this process.
If it is going to cost me then I'd rather give the money to you guys than anyone else.
Quote: "Solutions like DragonSDK and PhoneGap rely in part on relinquishing your certificate, which seems to us like a security risk for you."
I trust you guys because of the years I have been part of the TGC community.
I do not know those other publishers from Adam.
Quote: "Your ideas on this are most welcome. We want to create this process as painless and effortless as possible."
My only idea is for you to use your Mac to upload my game.

I'd happily pay a base fee per app.