thats ez just high light the parts you need(hands,feet,forearm,etc..) lets say left hand highlight open your wnrap window and then pick your mapping type(planer,automatic,etc)
then resize and repeat with your other parts in the top right hand
section of the grid then uv snapshot as the file of your choice
now your done.
to apply pick a shader, then in the layers window pick the little
folder and pick your uv file now go in texture mode and tou shoul see your texture.
2xP4 2.4 GHZ,1GB ocz ddr pc4000 ram, radeon 9800 128MB