I've gotten "Shaders for game programmers and artists" awhile ago. needles to say, i lost the dang DVD awhile ago while throwing away useless disks. now i'm trying to create a shader in Render Monkey, trying to write a way to represent an environment map pass. If you know what im talking about, let me know, or if you could PM me the files from the book (since i don't really want to buy it again just to get the DVD). please let me know if this makes any sense since i feel i can't explain my self....
"Originally I was going to have a BS on it but you know how that would be. I can't walk around with the letters BS on me." More or less a qoute by Syndrome from Jack, Jack, attack