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3 Dimensional Chat / still need a head

Author
Message
james1980
22
Years of Service
User Offline
Joined: 18th Sep 2002
Location:
Posted: 26th Oct 2003 05:06
need some feedback model is 568 polys unsmooth did not check smoothed one just cant make a low poly anime head heres 2 screen shots.
if you know any tutorials on low head modeling that would help
thanks for your time.

http://members.cox.net/james19802/mesh.png
http://members.cox.net/james19802/meshs.png

2xP4 2.4 GHZ,1GB ocz ddr pc4000 ram, radeon 9800 128MB
QuothTheRaven
22
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 26th Oct 2003 05:10
VERY out of proportion, but it's a character model all right

james1980
22
Years of Service
User Offline
Joined: 18th Sep 2002
Location:
Posted: 26th Oct 2003 05:49
I'm aming for a low poly one of these i drew months ago..

http://members.cox.net/james19802/s.jpg

2xP4 2.4 GHZ,1GB ocz ddr pc4000 ram, radeon 9800 128MB
QuothTheRaven
22
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 26th Oct 2003 06:08
Ok:
In picture, distance from knee to midwasit is equal to distance from midwasit to shoulders = good proportions

In model: distance from knee to midwasit is equal to 2x distance from midwait to shoulders = god sneezed while making her

james1980
22
Years of Service
User Offline
Joined: 18th Sep 2002
Location:
Posted: 26th Oct 2003 06:34
got some more 4 u model has been tweaked
http://members.cox.net/james19802/Image1.jpg
http://members.cox.net/james19802/Image2.jpg
mesh smooth next.
http://members.cox.net/james19802/Image3.jpg
how it look now same poly count.

2xP4 2.4 GHZ,1GB ocz ddr pc4000 ram, radeon 9800 128MB
QuothTheRaven
22
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 26th Oct 2003 06:50
It's better, still not human yet, but anime has it's liberties.

Her nipples are the size of grapefruit, btw.

WarHunterX
22
Years of Service
User Offline
Joined: 25th Mar 2003
Location:
Posted: 26th Oct 2003 06:51
Woah, that needs work. Do a google search on human reference, and use camera planes in Maya to fix those proportions.
arras
22
Years of Service
User Offline
Joined: 3rd Feb 2003
Location: Slovakia
Posted: 28th Oct 2003 17:02
links don't work for me...
Megaton Cat
21
Years of Service
User Offline
Joined: 24th Aug 2003
Location: Toronto, Canada
Posted: 1st Nov 2003 20:42
me neither

My site is delyaed for the 250th time!
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Mattman
21
Years of Service
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Joined: 5th Jun 2003
Location: East Lansing
Posted: 1st Nov 2003 20:57
same here

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John H
Retired Moderator
22
Years of Service
User Offline
Joined: 14th Oct 2002
Location: Burlington, VT
Posted: 1st Nov 2003 21:42
Ditto

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james1980
22
Years of Service
User Offline
Joined: 18th Sep 2002
Location:
Posted: 1st Nov 2003 22:30
i killed this model look at my new post

2xP4 2.4 GHZ,1GB ocz ddr pc4000 ram, radeon 9800 128MB

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