uhh... um... i havent worked with this thing... i use 3DS exporting to .x files... might want to check for any kind of plugin for anim8or that will alow you to export to .x
as for the code... the line
append object animation "1.x",str$(a)+".x",1,a
DBP does have this code... so im taking a shot in the dark...
what is '"1.x"' for and what is the 'str$(a)+".x"' for in the command... i believe the '1' is for the object number, and 'a' is the frame number...
like i said i only have DBP so if you can give me the command syntax... i might be able to help some more
==Main Computer==
Athlon XP 3000+, 1024mb, Radeon 9800 Pro 128mb 8xAGP, XP Pro