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3 Dimensional Chat / Problem with JTEdit ! ! !

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MathieuDDD
21
Years of Service
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Joined: 21st Oct 2003
Location:
Posted: 26th Oct 2003 16:26
When I save an object with the texture on it and after that I want to re-work on it , the texture isn't there !! I save them in .x format to use them in a few weeks in 3dgm.

thanks !!
JAT
22
Years of Service
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Joined: 7th Nov 2002
Location:
Posted: 27th Oct 2003 21:33
Is the texture in the same directory as the model? If not, unless you see a media search path via the Options menu, it should prompt you to set a media search path. If it can't find the texture and doesn't prompt you, then something may be wrong with JTEdit. Please send me the .x file and texture os I can try it.

-John

John Thompson
http://www.jtgame.com/jtedit
MathieuDDD
21
Years of Service
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Joined: 21st Oct 2003
Location:
Posted: 27th Oct 2003 23:19
I don't know what is going on , all my files ( texture and object ) are in the same folders , and some of my object load with the texture on , some aren't. do you know the problem ??
Shadow Robert
22
Years of Service
User Offline
Joined: 22nd Sep 2002
Location: Hertfordshire, England
Posted: 28th Oct 2003 00:32
sounds like a bug to me send john the projects that don't work and one that does - he'll get to the bottom of it


To Survive You Must Evolve... This Time Van Will Not Escape His Fate!
MathieuDDD
21
Years of Service
User Offline
Joined: 21st Oct 2003
Location:
Posted: 28th Oct 2003 01:15
how can I send him ??? by email I guess ?
JAT
22
Years of Service
User Offline
Joined: 7th Nov 2002
Location:
Posted: 28th Oct 2003 03:17
Yes, send a model and its texture by email as an attachment.

-John

John Thompson
http://www.jtgame.com/jtedit
JAT
22
Years of Service
User Offline
Joined: 7th Nov 2002
Location:
Posted: 29th Oct 2003 19:50
There indeed was a problem. If you applied the texture material to the frame, it wasn't being saved out correctly with the model. I've fixed it and will be updating the release shortly.

If you don't want to wait for the download, a work-around is to apply the materials only to the mesh or faces.

-John

John Thompson
http://www.jtgame.com/jtedit

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