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FPSC Classic Product Chat / LewMod - Official Thread

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Lewis
VBOTB Developer '10
19
Years of Service
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Joined: 16th Mar 2005
Location: Queensland, Australia
Posted: 22nd Nov 2011 12:45 Edited at: 22nd Nov 2011 13:19
Update:

Here's a video showing the features in the next update:



Fuzz
17
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Joined: 14th Nov 2006
Location: Tasmania, Australia
Posted: 22nd Nov 2011 13:06
Says the video is private

Lewis
VBOTB Developer '10
19
Years of Service
User Offline
Joined: 16th Mar 2005
Location: Queensland, Australia
Posted: 22nd Nov 2011 13:18
Quote: "Says the video is private"


Fixed

Fuzz
17
Years of Service
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Joined: 14th Nov 2006
Location: Tasmania, Australia
Posted: 22nd Nov 2011 13:43
Looks sweet, mate!

Lewis
VBOTB Developer '10
19
Years of Service
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Joined: 16th Mar 2005
Location: Queensland, Australia
Posted: 22nd Nov 2011 14:40 Edited at: 22nd Nov 2011 14:42
Version 1.1 Update sent to customers!

Check the Change Log to see what's been added/changed.

KeithC
Senior Moderator
18
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Joined: 27th Oct 2005
Location: Michigan
Posted: 22nd Nov 2011 16:24
Very nice work!

-Keith

SirWallyWombat
12
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Joined: 22nd Nov 2011
Location:
Posted: 22nd Nov 2011 20:21
This looks amazing! I was wondering if these weapon features would work with an older weapon model pack, like 'Model Pack 5'?

If I could make a castle of wombats, I would
Lewis
VBOTB Developer '10
19
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Joined: 16th Mar 2005
Location: Queensland, Australia
Posted: 23rd Nov 2011 00:20
@SirWallyWombat,

It works with any weapon from any pack. It's hard coded into the engine so it'll work with anything.

2Beastmode4u
13
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Joined: 14th Feb 2011
Location: Loading...
Posted: 24th Nov 2011 03:58
Does this mod come with any made scripts that people can use as examples?


Cheers.

God help me, Please.
Lewis
VBOTB Developer '10
19
Years of Service
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Joined: 16th Mar 2005
Location: Queensland, Australia
Posted: 24th Nov 2011 04:33
@2Beastmode4u,

Yes, there are premade scripts avaliable.

Nickydude
Retired Moderator
17
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Joined: 4th Nov 2006
Location: Look outside...
Posted: 24th Nov 2011 19:10
I've cleaned this thread up, no use in spoiling it.

I reject your reality and substitute my own...
BlackFox
FPSC Master
15
Years of Service
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Joined: 5th May 2008
Location: Knight to Queens Bishop 3
Posted: 24th Nov 2011 19:28
Quote: "I've cleaned this thread up, no use in spoiling it."


Christmas baking for you


Twitter: @NFoxMedia
2Beastmode4u
13
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Joined: 14th Feb 2011
Location: Loading...
Posted: 25th Nov 2011 00:22
Could I ask what you're planning to add in future releases?

What I'd like to see:
Dual weilding
Shooting Decals
Movedown=x (to work for all entities)

I'll check the online PDF to make sure I don't repeat any existing features.


Cheers.

God help me, Please.
Lewis
VBOTB Developer '10
19
Years of Service
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Joined: 16th Mar 2005
Location: Queensland, Australia
Posted: 25th Nov 2011 01:14 Edited at: 25th Nov 2011 01:14
@Nickydude,

Thanks mate. Some people just have no respect.

@2Beastmode4u,

What I'm adding depends on what will be added in the official source. There's been some things added that has set LewMod back a little bit in terms of commands, so it's kind of limiting what I can add.

Dual wielding would be very hard to add. This is because you would have to replicate the whole entire code for the weapon and how it handles.

It's far beyond my skill set to do such a thing as of yet. I only intended LewMod to be for those who wanted some extra features and more scripting commands.

Shakleford
FPSC Reloaded TGC Backer
13
Years of Service
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Joined: 15th Jun 2010
Location: on the flip side
Posted: 25th Nov 2011 23:41
Just purchased, Cant wait to get my hands on this

I recently learned to sleep with my eyes open. ..... God am I tired
raymondlee306
14
Years of Service
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Joined: 24th Oct 2009
Location: Ohio
Posted: 25th Nov 2011 23:45
So far this has been great for recording Cut scenes. The premade scripts are all I've had to use so far for what I want. Nice job man, update with the new Interface graphics is working perfect.
Lewis
VBOTB Developer '10
19
Years of Service
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Joined: 16th Mar 2005
Location: Queensland, Australia
Posted: 2nd Dec 2011 03:06
Update:

I'll be rolling out a V1.2 update to customers. I've had to change some of the commands due to additions in the 1.19 source.

As far as I know, the LewMod commands will work alongside the new ones that have been added. So far, I'm just working on updating the source to 1.19 as I have no idea what's being added, and more and more new commands are conflicting with LewMod.

Shakleford
FPSC Reloaded TGC Backer
13
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Joined: 15th Jun 2010
Location: on the flip side
Posted: 5th Jan 2012 04:20
Hey Lewis, was wondering if ur taking requests for commands.

If so, I have a script to swap guns out for another. But after the swap is made, the new gun has to be brought up to appear. SHowplrweapon will not automatically bring the gun up.

So is there anyway you could add a command that will automatically bring up a players gun.

I recently learned to sleep with my eyes open. ..... God am I tired
Cross Hair Games
15
Years of Service
User Offline
Joined: 26th Jan 2009
Location: Canada Eh\'
Posted: 7th Feb 2012 07:17
Great mod, one feature I've been trying to script into 1.19 without success is to have a one button knife feature, like in COD. But not exactly like COD, but just a way to make the player put away his current weapon, then pull out a knife, use it, put it away, and pull out the gun again without affecting the ammo count. I've been able to get the player to put the gun away, but then he just adds a knife to a key slot, and pulls the gun out again and increases the ammo by 1000. I've looked into Lewmods script list, and with one or two more added commands, it would be possible, and a very nice feature. I'm thinking a buying this as it's a great mod and well priced!

Marc Steene
18
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Joined: 27th Mar 2006
Location: Bahrain
Posted: 11th Feb 2012 07:59
Lewis, how often will you provide updates for this mod? With every FPSC update? And do you take small feature requests if they are a popular ideas?


Specs: Alienware M17x R3. i7-2630QM. 8GB RAM. Nvidia 560m. Momentus XT Hybrid Drive.
veer
14
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Posted: 11th Feb 2012 15:00
its very costly

http://www.obsessiongames.co.in
Lewis
VBOTB Developer '10
19
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Joined: 16th Mar 2005
Location: Queensland, Australia
Posted: 12th Feb 2012 10:35
@Marc Steene,

The mod will not be recieving any more updates. This is due to the fact that I have switched game engines now, and that I'll be going backwards trying to replace the functions in LewMod with that of the new ones that were added in the 119 Beta. I cant keep updating the source as the things I added in LewMod get added anyway into the source of 119, except of course the player legs and gun positioning etc.

It'll remain the same version as it is I'm afraid as I'm not around much anymore. My apologies.

@veer,

It's costly if you're a 7 year old getting a dollar a week for pocket money. Look at Project Blues price, you'll realize then you've got your head under a rock.

It annoys me how some users expect things for next to nothing.

sic1ne
13
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Joined: 23rd Sep 2010
Location:
Posted: 12th Feb 2012 22:26
@ lewis so this mod still functions proper right? what do u mean by updates do u mean like fixing bugs or adding more features ? i was about to order the mod?

Lewis
VBOTB Developer '10
19
Years of Service
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Joined: 16th Mar 2005
Location: Queensland, Australia
Posted: 12th Feb 2012 23:33
@sic1ne,

The mod functions with everything working, but it does not contain the newer commands. There will be no more features added to the mod, but it works fine.

sic1ne
13
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Joined: 23rd Sep 2010
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Posted: 13th Feb 2012 01:15
ok cool what did u mean by this???


but it does not contain the newer commands?

Lewis
VBOTB Developer '10
19
Years of Service
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Joined: 16th Mar 2005
Location: Queensland, Australia
Posted: 13th Feb 2012 03:44
@sic1ne,

It contains some of the new commands but not the ones added after I released it.

kingofmk98
12
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Joined: 30th Jul 2011
Location: Everywhere
Posted: 22nd Apr 2012 22:14
hmmmm......might get this. it looks very good

http://technowarfareproductions.webs.com/
get free fpsc media at http://fpscfree.webs.com/
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The Zombie Killer
13
Years of Service
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Joined: 27th Mar 2011
Location: Gold Coast, Australia
Posted: 23rd Apr 2012 11:22
@Lewis
I could port it to v119 for you, like I ported CorVus and am hoping to port H6 mod when I get a reply from Hell_666 but I doubt you'd be willing to share the code due to the reason that this is a paid mod and I don't even own it. I'm just offering to you anyway if you wish.

-TZK

Flatlander
FPSC Tool Maker
17
Years of Service
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Joined: 22nd Jan 2007
Location: The Flatlands
Posted: 25th Apr 2012 06:15
$8.50 is very reasonable for this. I should think it would be more.

I am sure Lewis had to purchase Unity in order to incorporate LUA into DBP for compiling the FPS-Game.exe engine. He might of bought a couple of more plug-ins as well. I know I have purchased four for use in RPG EdMod and I am selling that for an amount you don't even want to know.

Lewis
VBOTB Developer '10
19
Years of Service
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Joined: 16th Mar 2005
Location: Queensland, Australia
Posted: 25th Apr 2012 12:32
@F l a t l a n d e r,

I made it cheap because I wanted it to be something that anyone could afford at any age.

LewMod is pretty much obselete now that the new FPSC updates are here. All of my commands are remade, and the only real features that are different are the flycam and the left hand stuff. Other than that, the rest would be in 1.19.

I have the traditional DBP with most plugins. I didn't purchase unity or anything.

TriSpefear Studios
12
Years of Service
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Joined: 11th Nov 2011
Location: Dallas, Texas, USA
Posted: 29th Apr 2012 19:44
Quote: "I made it cheap because I wanted it to be something that anyone could afford at any age."

You sir, are a god

"Everyone may doubt me, but your just giving me more of a reason to continue on..."

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