Quote: "i have not that much interest in pure ww2 shooters, but adventure-like would be okay to test."
"I'm aiming to create a solid adventure game."
It's hardly a shooter game. Adventure is the biggest theme among this game. I also understand what you are saying about the eye-catcher. I'm trying to keep most things secret, and while I know its bad for marketing... I wanted to take a different approach. I want my testers to give a brief summary of what they experienced. I want the testers to pretty much sale my game. I want the
experience to sell my game. People will look at the screens and be like "wow, this game looks so boring but yet these people actually enjoyed it?" Curiosity is the biggest gun in my arsenal. I might release 1 or two more screens or perhaps a teaser... but I'm not willing to spoil any surprises in the game.
Also, I've gotten plenty of voice actors. I am considering you Omegamer , but maybe not for the character I wanted. Perhaps you could be the main
character's voice? I'm still looking into it however.
Maho, I am interested in hearing you. If you would email me, perhaps I will see if I have a part for you in the future.
BlackFox, thank you for the encouragement. It seems to me that a lot of people have scorned others over using stock media. I also thank you for seeing that mistake. I will take care of it in the final video. It's not the final story intro but I will make sure to double check the spelling next time.
Thanks for replying guys.
PC Specs: AMD X4 2.7Ghz, 8GB DDR3 RAM, Nvidia 9800GT, Win. 7 Pro 64 Bit