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AppGameKit Classic Chat / Using an external SDK ?

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funchop
19
Years of Service
User Offline
Joined: 23rd Dec 2004
Location:
Posted: 4th Apr 2012 01:30
Hi,

I am pretty much a novice, please dont laugh ... but I am wondering if I can use a speech synthesizer SDK in AppGameKit, and basically synthesize speech in my iphone/android app

I am doubting it would be possible, but if it is... OMFG!

I WOULD LIKE TO BUY SOME FROGS

mash it up 'arry
JimHawkins
14
Years of Service
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Joined: 26th Jul 2009
Location: Hull - UK
Posted: 4th Apr 2012 01:42
You mean text to speech? Should be possible to add the stuff in T2 for a specific platforms, but you'd need to do that yourself.

How many frogs do you want? Live ones are a bit more expensive than dead ones because they keep jumping out of the boxes.

-- Jim
funchop
19
Years of Service
User Offline
Joined: 23rd Dec 2004
Location:
Posted: 4th Apr 2012 01:59
Good point about the frogs... didnt think of that!

I havent got the first clue about anything to do with tier 2 apart from it being based on the c++ language. I dont think I have the skills to take that on cout >> \"Ive just crapped myself\";

mash it up 'arry
Mobiius
Valued Member
21
Years of Service
User Offline
Joined: 27th Feb 2003
Location: The Cold North
Posted: 4th Apr 2012 14:09 Edited at: 4th Apr 2012 14:09
After a simple Google search, I found this. Text to speech in visual studio

My signature is NOT a moderator plaything! Stop changing it!
LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 11th Apr 2012 02:24
The trick with adding third party SDK hooks in T2 is that you would have to implement for each specific platform, and choose technologies that lend themselves well to cross-platform development to save you time and expand compatibility. If anyone knows of a great cross-platform text to speech engine we can look at, we might consider making it part of T1 which means you'll get the features as universal commands

I drink tea, and in my spare time I write software.

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