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AppGameKit Classic Chat / does createadvert support iad's?

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sovr
14
Years of Service
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Joined: 2nd Jan 2010
Location: USA
Posted: 3rd May 2012 03:40
hello, I was just wondering if the createadvert supports iad's or only mob advertisement? just a simple question. If it is not support it will there be a future update to enble iads just for ios devices? cheers!

sov the game creator!
kamac
13
Years of Service
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Joined: 30th Nov 2010
Location: Poland
Posted: 3rd May 2012 21:53
Nope. From what we know, there is only Inneractive and AdMob. Though, admob isn't listed in documentation, but it works (?).

Marl
12
Years of Service
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Joined: 19th Nov 2011
Location: Bradford, UK
Posted: 3rd May 2012 22:18
Quote: " If it is not support it will there be a future update to enble iads just for ios devices?"

From what I've seen, the strategy seems to be to add as many providers as possible over time, with the initial focus on multi-platform.

Hence Inneractive out of the gate and everything else TBA.
sovr
14
Years of Service
User Offline
Joined: 2nd Jan 2010
Location: USA
Posted: 3rd May 2012 23:24
Anyways how can you test out your ad in tier 1? Do you need to get an account before testing it out? If so they should just have a empty box for just testing.

sov the game creator!
kamac
13
Years of Service
User Offline
Joined: 30th Nov 2010
Location: Poland
Posted: 4th May 2012 09:44 Edited at: 4th May 2012 09:44
Yes, you need an account. When you have things coded, you can try it out by simply running it.
If everything's fine, there should be an offline ad that will be there. (Atleast that's how it is on emulator, using admob)

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