Ah i see! Im wondering if oher options are available. One i tried is a circuit with two flipflops made from two NOR gates each, and there was a decoder to determine which one of four states the circuit was i at a point. If the input was high and if the state was one, it would flip to state two, then if it was in state two and the input was low it would flip to state 3, and if it was state 3 and the input was high it would flip to state 4, and if was in state 4 and the input was low it would switch back to sate 1. If it was in state 1 or 2, the output would be high and the output would be low if it was in state 3 or 4. Do you think the logic behind that is ok? I tested it in DBPro and it worked ok... I havent been able to gtet in the simulator though!
The way i tried to implement that was i had the flipy flopy thingys two store the 4 states as a 2 bit binary number, that went to a 2-4 decoder, that went over to a series of AND and NOT gates to determine what state to switch to, then that went to another circuit that was responsibe for switching the gates properly to then next state. The way i had it, the circuit wont switch unless the input changes somehow or another... What do you think of all that?
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