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AppGameKit Classic Chat / AGK v107 still has compiler crash

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Message
KareDev
12
Years of Service
User Offline
Joined: 6th Feb 2012
Location:
Posted: 15th May 2012 20:07
Just upgraded to 107 and I'm still getting random compiler crashes when I try to compile - stuff that is often fixed by moving around lines, or deleting whitespace, or getting rid of comments - stuff that I know shouldn't make any difference.

Is this going to get fixed any time soon? I'm in the middle of implementing animations into my app, which is going to inflate its line count (currently around 3700).

I had hoped that v107 would have fixed this, as it's really getting in my way.
LeeBamber
TGC Lead Developer
24
Years of Service
User Offline
Joined: 21st Jan 2000
Location: England
Posted: 15th May 2012 23:57
Can you send me the link to where you posted this in the Issues Board (http://code.google.com/p/agk/issues/list), as I need to place it as a HIGH priority if indeed I can reproduce your compiler crash.

I drink tea, and in my spare time I write software.

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