Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / a command that seems not to work

Author
Message
3d point in space
14
Years of Service
User Offline
Joined: 30th Jun 2009
Location: Idaho
Posted: 18th May 2012 20:13
if(agk::GetButtonPressed(2)==1)

does not look like it works in the newest version

Developer of Space Chips, pianobasic, zipzapzoom, and vet pinball apps.
Developed the tiled map engine seen on the showcase.
Veterian for the military.
Paul Johnston
TGC Developer
21
Years of Service
User Offline
Joined: 16th Nov 2002
Location: United Kingdom
Posted: 19th May 2012 02:14
Seems to work here, what platform are you using and what happens when try to press the button?
3d point in space
14
Years of Service
User Offline
Joined: 30th Jun 2009
Location: Idaho
Posted: 19th May 2012 04:54 Edited at: 19th May 2012 05:03
just plan windows I am confused also. Windows XP, and c++ 2008 with a 32 bit system. it stopped working on all my games since version 1073.

Developer of Space Chips, pianobasic, zipzapzoom, and vet pinball apps.
Developed the tiled map engine seen on the showcase.
Veterian for the military.

Login to post a reply

Server time is: 2024-04-27 08:42:13
Your offset time is: 2024-04-27 08:42:13