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AppGameKit Classic Chat / version 1.1 estimate?

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roujesky
19
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Joined: 4th Jun 2004
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Posted: 29th May 2012 23:23
Any general idea when version 1.1 will be released? According to the FAQ:
Q Does AppGameKit have a debugger?
A Not in version 1. We will be adding one in the V1.1 update.

thanks!!!
bjadams
AGK Backer
16
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Joined: 29th Mar 2008
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Posted: 29th May 2012 23:24
If you want a debugger did you consider using Tier2?
roujesky
19
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Joined: 4th Jun 2004
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Posted: 29th May 2012 23:33
Yes. And I still admit I am waffling on this. I am much more familiar with c/c++ than basic(ish). I had a devil of a time getting it set up on my VS2010 environment. Weird, that no one else had any problems.... Historically, to my eyes, there is/will be much more support for the IDE than using it as a library. Many, many more users use the built in basic. I have used DarkGDK and DarkGDK.net and noticed that there were not nearly as many forum posts and it tended to lag somewhat in versioning....

thanks!
bjadams
AGK Backer
16
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Posted: 30th May 2012 00:11
I use VS2010, don't have any problems or issues with setting things up in VS
XanthorXIII
AGK Gold Backer
12
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Joined: 13th May 2011
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Posted: 30th May 2012 07:31
Yeah I'd go for the T2 stuff over T1. You basically can do what you want instead of waiting for things to be implemented like Gamecenter.
polomint
12
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Joined: 3rd Apr 2012
Location: Lancashire, United Kingdom
Posted: 30th May 2012 11:57
I use VS2010 for getting apps up and running then just copy most of the C++ code straight over to a Playbook project in Momentics. Seems to work fine here.

Blackberry App Development & ZX Spectrum Game Development.

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