Yes!... you got it.. ok.. now that you understand it properly...
You don't only have to use it for intergers and doing stuff like that...
For example...
`Sets the sync rate
Sync On : Sync Rate 0
`Makes the matrix with a 10x10 tile set
Make Matrix 1,500,500,10,10
`This is where the Data command comes in...
`each "z" vaue represents one z tile/point of the matrix
`Like-wise for the x value in these following loops
For z = 1 To 10
For x = 1 To 10
`This reads the next data command into the variable "height#"
Read height#
`If the value of "height#" <> 0 then the matrix height of the current tile,
`which is determined by the x and z values in these loops.
`if you swap the values of the x and z values in the "Set Matrix Height" coomand, you can get a mirrored result.
If height# <> 0
Set Matrix Height 1,x,z,(height#*40)
EndIf
Next x
Next z
Update Matrix 1
Do
`Simple camera control
If UpKey() = 1 Then Move Camera 5
If DownKey() = 1 Then Move Camera -5
If RightKey() = 1 Then YRotate Camera (Camera Angle Y() + 5)
If LeftKey() = 1 Then YRotate Camera (Camera Angle Y() - 5)
Sync
Loop
`This is the data whihc i have set-out to represent a top-down view of the matrix.
`All the 0 values mean no height is changed
`All the values greater than 0 mean that that tile is effected by that number times 40
`Change some of these values and have a look at the results of the matrix...
Data 1,1,1,1,1,1,1,1,1,1
Data 1,0,0,0,0,0,0,0,0,1
Data 1,0,2,0,0,0,0,2,0,1
Data 1,0,0,1,1,1,1,0,0,1
Data 1,0,0,1,0,0,1,0,0,1
Data 1,0,0,1,0,0,1,0,0,1
Data 1,0,0,1,1,1,1,0,0,1
Data 1,0,2,0,0,0,0,2,0,1
Data 1,0,0,0,0,0,0,0,0,1
Data 1,1,1,1,1,1,1,1,1,1
`try un-REMing this:
remstart
Data 0,0,0,0,0,0,0,0,0,0
Data 1,1,1,1,1,1,1,1,1,1
Data 2,2,2,2,2,2,2,2,2,2
Data 3,3,3,0,0,0,0,3,3,3
Data 4,4,4,1,1,1,1,4,4,4
Data 5,5,5,2,2,2,2,5,5,5
Data 6,6,6,3,3,3,3,6,6,6
Data 7,7,7,7,7,7,7,7,7,7
Data 8,8,8,8,8,8,8,8,8,8
Data 9,9,9,9,9,9,9,9,9,9
remend
That code set's up a matrix using the data commands...
Also, you can use strings etc, which, unfortunatly, i can't go through right now, cos im at school, and class is just about to finish.. lol..
Have fun playing with that example...

Team EOD :: Programmer/Logical Engineer/All-Round Nice Guy