I have to agree with Pincho on this. The game obviously used the engine that has been funded through Overgrowth pre-orders. But when I saw that video, I thought - that'll be a cool game when it's finished... I know better now - limbs are over-rated anyway.
Pre-orderers of Overgrowth get it free, which is nice - but I think they should concentrate on finishing Overgrowth before starting another project.
Now, I love the look of Overgrowth and when it's finished I'll be buying it, the game mechanics in that are awesome as well - and that's the sad thing, there is no need for those guys to charge £10 for 7 days work, that's greed, no matter how awesome 7 days of your work might be. If they put this on Steam for £4.99 then I'd be praising them here instead of complaining.
Anyway, the game looks interesting, shooting specific areas to affect enemies in different ways, seems really dynamic and novel - they're doing stuff that AAA titles should be doing (like Deus Ex), and will no doubt start doing in the future. It seems to have a lot more depth when it comes to enemy logic and game mechanics - I just hope they got enough content in there to warrant that pricetag. They aren't the only guys pushing the evelope in this regard, Farcry2 for instance has quite a lot of dynamic and interesting gameplay, Farcry3 will be more of the same - and I have to say that it's very welcome - even if it is just setting fire to stuff, or self-surgery with a leatherman, or shooting a security droids camera to blind it... it's all a step in the right direction, towards more intelligent games and less herp-derp military shooters.

Health, Ammo, and bacon and eggs!
