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3 Dimensional Chat / Editor (need info about windows dl'ls)

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JPcreator
21
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Joined: 11th Jul 2003
Location: The Netherlands
Posted: 8th Nov 2003 11:39
(already post this message on the Darkbasic Professional discussion forum but thought this would be a better place)

Hey peeps ,

I'm making a 3d mapeditor (no screenies yet, I will put them online as fast as possible) and like to know how I can use .dll files to give my editor a windows look. I read something about "kernel32.dl" and "user32.dll" that can do that, but don't know what functions their are.
Please someone help me out! I really like to know!
Btw I'm Dutch, so my English is not that good.

P.S. I prefer to use .dll's used in windows.

If someone Dutch or English (prefer Dutch) wants to help me making the editor contact me [email protected]






Features of my 3d mapeditor: (If it's ready!)
Matrix support
Sound support
4 vieuws
Texturing
.x and maybe other 3d files will be supported
All primitives (Sphere, cube, box etc)
And of course much more

Currently trying to make an windows look with
toolbars,popups etc.

Only the best survive!
Mussi
22
Years of Service
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Joined: 27th Jan 2003
Location: Netherlands
Posted: 8th Nov 2003 12:55
hey dutch mate, I remember there were some posted on the forums, I'll try to find them for ya

Specs: AMD Athlon 1800, 256 DDRRam 266mhz, 80GB HD 7200rmp U133, Geforce 4 Ti4400 128mb ddr sdram
Mussi
22
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Joined: 27th Jan 2003
Location: Netherlands
Posted: 8th Nov 2003 13:01 Edited at: 8th Nov 2003 13:01
http://www.thegamecreators.com/?m=forum_view&t=18701&b=6
this one could come in very usefull for you.
veel geluk met je editor

Specs: AMD Athlon 1800, 256 DDRRam 266mhz, 80GB HD 7200rmp U133, Geforce 4 Ti4400 128mb ddr sdram
JPcreator
21
Years of Service
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Joined: 11th Jul 2003
Location: The Netherlands
Posted: 8th Nov 2003 13:38
that is the post I read about the dll's.
anyway thank you Mussi.

Maybe someone else knows how to use dll's?
If you need the functions of windows dll's,
I found them: http://www.mentalis.org/apilist/apilist.php (really nice, but still don't know how to use them!
So please help met out with that! )

Only the best survive!
Mussi
22
Years of Service
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Joined: 27th Jan 2003
Location: Netherlands
Posted: 8th Nov 2003 18:11
Well I suggest you study the code in that thread to understand how they are used

Specs: AMD Athlon 1800, 256 DDRRam 266mhz, 80GB HD 7200rmp U133, Geforce 4 Ti4400 128mb ddr sdram
ESC_
21
Years of Service
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Joined: 29th Aug 2003
Location: Mass.
Posted: 8th Nov 2003 20:59
Ya, make sure to examine my popup stuff some. Also, I'd look at RobK's BLUE plugin. I'd also take a look at this:
http://www.mg-tek.com/rgt/tpc_menus_103.zip

''For nonconformity, the world whips you with its displeasure''---Ralph Waldo Emerson
JPcreator
21
Years of Service
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Joined: 11th Jul 2003
Location: The Netherlands
Posted: 9th Nov 2003 18:57 Edited at: 11th Nov 2003 21:57
Maybe someone has an idea for a good feature for my editor?
Just post!

@ESC_
-Tryed the code (the one in the zip: tpc_menus_103), but I think it worked not correctly. I saw a box turning and the text "Caption of last item:". What should I see? And what could it be that I can't see it good? Someone?

Only the best survive!
JPcreator
21
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Joined: 11th Jul 2003
Location: The Netherlands
Posted: 14th Nov 2003 16:21
Another Apilist (windows functions) found elsewhere on these forums check it out: http://www.partware.com/ebooks/api/ref/funcc.html

And an sample code to make an dialog popup


Only the best survive!
JeroenNL
21
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Joined: 4th Sep 2003
Location:
Posted: 17th Nov 2003 16:29
If you want a Windows look-and-feel, why not create your entire editor in Visual Basic, Delphi or Visual C++ (just to name a few). You can easily design your forms/dialogs etc in development environments like those.

Feel free to take a look at DeleD, an editor created using Delphi. Veel succes met je editor.

Use DeleD to get skilled in 3d editing! Visit http://www.gamefortress.com/delgine for more info.

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