Quote: "at the begining of the game when you die and restart at the start point, the bad guy is still moving so i respawn dying...does the bad guys reset or do the keep going. "
Its as simple as i nead to put a blocker block where the player spawns and is an map issue

Quote: "when i jump, i see alittle lag or player anima drags.
i know this is atest run and not a full game, but that area were theres coins going down in a row, well i fell out of the castle and kept falling down nonstop."
I nead to check if its an map issue or android creates it in another way then pc.
Its the solid parts of the map i mean.
Quote: "are the buttons the makevitural button or coustom were you get x and y touch area."
Its my own multi toch buttons i created with lee bambers code snippet in the code base.
Here is my function i wrote.
Function Multi_Touch()
BT_Left_State=0
SetSpriteColorAlpha(BT_Left,100)
BT_Right_State=0
SetSpriteColorAlpha(BT_Right,100)
BT_Up_State=0
SetSpriteColorAlpha(BT_Up,100)
touchID = GetRawFirstTouchEvent(1)
while touchID > 0
x# = ScreenToWorldX(GetRawTouchCurrentX( touchID ))
y# = ScreenToWorldY(GetRawTouchCurrentY( touchID ))
if GetSpriteHitTest ( BT_Left, x#, y# )
BT_Left_State=-1
SetSpriteColorAlpha(BT_Left,200)
endif
if GetSpriteHitTest ( BT_Right, x#, y# )
BT_Right_State=1
SetSpriteColorAlpha(BT_Right,200)
endif
if GetSpriteHitTest ( BT_Up, x#, y# )
BT_Up_State=1
SetSpriteColorAlpha(BT_Up,200)
endif
touchID = GetRawNextTouchEvent()
endwhile
Endfunction
Here is how i check for if i should move the player.
REM // On mobile device //
Multi_Touch()
Move_Direction# = BT_Left_State + BT_Right_State
Jump_Direction# = BT_Up_State
left is an negativ value of -1 and right is 1
You can place your button sprites whereever you want on screen
Quote: "here a pic a capture from my tablet to show the fps, dont mind that black line on the controls...is a mistake i made not from your game"
Its weird as you both get great framerate on your pads but not me

My pad must miss a specific gpu chip like yours as i belive galaxy tab also have the mali chpset.
I want it to work the same on all android devices so back to the drawing board
Quote: "i do like your characters anim..like the flying worm, if pigs can fly , i guess worms can to with a rocket."
Iam simply lazy and dont care to draw anything advanced so far in the project.
Quote: "I tried out the apk on my tablet which is a samsung tab2 10.1.
i get close to 60 fps lowest was 58 fps... "
A good framerate
Android 2.3 Gingerbread , ZTE Skate , 480x800 , 800 mhz cpu , Samsung Galaxy Y , 240x320 , 832 mhz cpu
Android 4.0 Sandwich , Dmtech 3g 9738B , 1024x768 , 9.7 inches , cortex A8 1.2 cpu , 1 gb ram.