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AppGameKit Classic Chat / Requirements to develop in C++

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JORGEMAL
14
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Joined: 2nd Aug 2009
Location:
Posted: 12th Sep 2012 21:11
Actually, I am using the Basic language version of AppGameKit to program a game, nevertheless, I would like to start using Visual C++. I guess that I need to install AppGameKit for .NET which I suppose is the SDK. Am I correct?
Also, is it possible to develop directly in a Mac? If so, how? Is there an SDK for Mac?

Regards,
Jorge Maldonado
basjak
14
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Joined: 16th Apr 2010
Location: feel like signing up for mars
Posted: 12th Sep 2012 22:18
You have to install visual c++ express edition (or paid visual studio). Then link the ago libraries to your project file.

erebusman
12
Years of Service
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Joined: 23rd Jul 2011
Location: Sacramento, CA
Posted: 12th Sep 2012 22:48
The above + you need to use one of the templates see forums for videos that walk you through this
bjadams
AGK Backer
16
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Joined: 29th Mar 2008
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Posted: 12th Sep 2012 23:51
if you want to develop in agk t2 c++ on mac you need to use xcode.

on windows you need to use visual studio.

you made a good choice to move over to c++
JORGEMAL
14
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Joined: 2nd Aug 2009
Location:
Posted: 15th Sep 2012 22:35
Is it a good idea to send to iTunes a game developed in Basic Tier 1 compiled to iOS?

Regards.
bjadams
AGK Backer
16
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Joined: 29th Mar 2008
Location:
Posted: 15th Sep 2012 23:36
sure why not?

TGC have released some very nice games on itunes all done in T1!!!

you still need a mac and put your t1 basic game into xcode to submit to apple

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