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3 Dimensional Chat / Female Breast Modelling In Maya

Author
Message
Shlomi_Nahari
21
Years of Service
User Offline
Joined: 4th Oct 2003
Location:
Posted: 12th Nov 2003 15:45
Hey , im new to maya ,
ive created a body of a female from a imageplane using 3 cylinders
then ive connected them , im using polygon cylinders , but i dont know how to create her breast , i want them to look realistic , cause the model is too , so please if u can explain me how to do it plz do , thanks
actarus
22
Years of Service
User Offline
Joined: 29th Aug 2002
Location: 32 Light Years away
Posted: 12th Nov 2003 15:50
If she's wearing clothes,there's no need for 'realism',the clothes will follow the nude's shapes with a bit more relaxing and gravity.

...And I'm gone...
Shlomi_Nahari
21
Years of Service
User Offline
Joined: 4th Oct 2003
Location:
Posted: 12th Nov 2003 18:44
she does gonna have clothes but something like trinty in matrix , very tight so i need to full body
QuothTheRaven
22
Years of Service
User Offline
Joined: 2nd Oct 2002
Location: United States
Posted: 12th Nov 2003 18:55
Most desperate dber...ever

TheAbomb12
21
Years of Service
User Offline
Joined: 14th Aug 2003
Location: Amist the blue skies...
Posted: 12th Nov 2003 22:28
lol

Amist the Blue Skies...
james1980
22
Years of Service
User Offline
Joined: 18th Sep 2002
Location:
Posted: 13th Nov 2003 01:13
thats easy...i'm kinda lazy today to explain but go to
[href]www.3dtotal.com[/href] and look at the joan of ark 3ds max tutorial easy to follow along with maya.

2xP4 2.4 GHZ,2GB ocz ddr pc4000 ram, radeon 9800 128MB
NickIgoe
22
Years of Service
User Offline
Joined: 20th Oct 2002
Location: A bar somewhere
Posted: 13th Nov 2003 20:44
Ive never got as far as modelling them. I tend to look at them a lot and wonder about the polycount but I never seem to get that far.

Nick Igoe

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