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Geek Culture / Yildiz: 3D RTS space game

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work in progress
12
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Joined: 14th Nov 2012
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Posted: 14th Nov 2012 23:36
Hey everybody

Im a java developper and Im developping a game of mine "Yildiz-online".


Just to give you an idea about Yildiz, it is a massively multiplayer strategy game(MMORTS). It's a combination of classical startegy game(like: Homeword or Starcraft) and management game(like: Ogame).

The game takes place in outer space colonized by humans, a lost expedition found abandonned space bases built by unknown civilization. After some centuries they developped and colonized the entire system.

The game is entirely in 3 dimensions. Goal is to develop and assure the management of its base,or if you wish, to create an army to attack other players to steal their resources.

It can be played on windows and linux platform.


I would like please to get your feedback about it (ideas, suggestions..). If you have any questions let me know

Thank you in advance!









Yildiz-online: MMORTS game in outer space.
Follow my WIP on: www.facebook.com/yildizonlinegame
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18
Years of Service
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Joined: 20th Mar 2007
Location: Worcester, England
Posted: 15th Nov 2012 18:19 Edited at: 15th Nov 2012 18:19
Oh man, I used to love homeworld, yes, more of that please!

I have to say it looks fab, and the models you've got have a really pleasing homemade look, I don't if that's what you're going for but I like it. If I could make one criticism it's that the bar at the bottom takes up a lot of space and kind of dominates the screen - I can see you're going for the cool, techy look but it's a bit bulky. If I recally correctly homeworld used to let the bar disappear into the bottom of the screen when you weren't using it, try that, or alternatively, maybe make it slightly transparent, like the login screen in your first image? Also, the arrows over the ships look a bit cheap and blocky, maybe make those smaller or transparent too.

All in all, it's looking pretty cool though, best of luck to you

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