Have you used editablepoly. This is a little nearer Maya's poly toolset but I`ll take a look
Some of you who wish to use Gametools may need a bit of help setting it up in Max. It's a Maxscript and, due to their flexible nature, can be trickier to install.
To install Gametools into your right-click menu, follow the below steps:
1) Download Gametools and run the installation.
2) Reboot 3dsMax.
3) Go to the 'Customize' menu and select 'Customize User Interface'.
4) Select the 'Quads' tab.
5) In the 'actions' list, select 'Game Tools'.
6) Drag and drop it anywhere inside the box containing a list of the right-click tools in the bottom right of this area (big white box, black wording).
7) Click 'save...' and then just click save again in the file menu.
8) You can now close down the customize box.
9) select your model and click the right mouse button.
10) Within the list of right-click choices you should see 'GameTools'.
11) Select this and it'll open as a floating window. You're now all ready to use it. The tools are under the 'display' drop down menu within Gametools.
This will remain in the right-click menu from now on, even when you reboot.
NOTE:
It is worth noting a couple of rules when using Gametools. Your model must be an editable mesh and, secondly, it musn't contain anything on the stack.
Work with these rules and Gametools will be your friend for life - well, until V3.0 that is!

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A help file for GameTools will be out shortly. I`ll keep you all informed once it's on Scriptspot.
Thanks for your support guys. Any problems just give me a shout.
ands.
Andy Oakley