Sorry your browser is not supported!

You are using an outdated browser that does not support modern web technologies, in order to use this site please update to a new browser.

Browsers supported include Chrome, FireFox, Safari, Opera, Internet Explorer 10+ or Microsoft Edge.

AppGameKit Classic Chat / openbrowser() crashing android app

Author
Message
SimpleProgram
12
Years of Service
User Offline
Joined: 2nd Oct 2011
Location: Cali
Posted: 23rd Dec 2012 05:53
The openbrowser() command works fine on windows, does not want to work in the V108 player, and crashes my app on the installed version of android. Anyone have any idea why this is so?

FYI: Using tier 1 v107, v107 interpreter in final build, v108 player.

Programming and video games, what else could you need?
SimpleProgram
12
Years of Service
User Offline
Joined: 2nd Oct 2011
Location: Cali
Posted: 31st Dec 2012 01:32
Does no one have any idea why the openbrowser() command is crashing on android?

Programming and video games, what else could you need?
TrezSoft
AGK Tool Maker
11
Years of Service
User Offline
Joined: 8th Nov 2012
Location: UK
Posted: 31st Dec 2012 12:50
I am currently using 108 beta 5 with 108 beta 5 player OpenBrowser() works fine via the player on my Nexus 7 (JB) and my generic android tablet (ICS). I will be creating a native install this week, Ill let you know if I have any issues with that.
Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 2nd Jan 2013 17:44 Edited at: 2nd Jan 2013 17:45
If you are using a different version of AppGameKit IDE than the version of the Player you are using, then it will not work properly.

This page (on my server) has a good v1076 Player (to go with your v1076 AppGameKit IDE). You can install it alongside your existing Player (without uninstalling your existing Player).

EDIT: Courtesy of MikeMax, this post has a good v1085 Player.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
SimpleProgram
12
Years of Service
User Offline
Joined: 2nd Oct 2011
Location: Cali
Posted: 2nd Jan 2013 22:41
Alright thanks both of you.

@Ancient Lady
The player you provided worked great, the openbrowser() command did not give me any problems.

I compiled a android version and it work on there as well.

I was probably just some weird combination of things not making it work up until now.

Anyway, Thanks again!

Programming and video games, what else could you need?
Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 2nd Jan 2013 22:49
Always glad to help.

Happy Programming!

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master

Login to post a reply

Server time is: 2024-05-06 20:22:23
Your offset time is: 2024-05-06 20:22:23