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AppGameKit Classic Chat / When the game go to background and come out again,there is no sound.

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halley
13
Years of Service
User Offline
Joined: 27th Apr 2011
Location: China
Posted: 5th Jan 2013 04:09
How should I solved it? I think the iOS close the game sound. How should I open it again?

The Miracrea Games
Ancient Lady
Valued Member
20
Years of Service
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Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 5th Jan 2013 05:04
1. What version of AppGameKit are you using?
2. Are you using Tier 1 or Tier 2?

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master
halley
13
Years of Service
User Offline
Joined: 27th Apr 2011
Location: China
Posted: 5th Jan 2013 06:13
I'm using Tier2, AppGameKit version 1065.

The Miracrea Games
7RS
11
Years of Service
User Offline
Joined: 10th May 2012
Location:
Posted: 5th Jan 2013 07:35
With 1076 i haven't that problem, i have a game released for iPad and work fine.

http://www.7ravenstudios.com
https://www.facebook.com/pages/7-Raven-Studios/102567824318?ref=hl
https://www.facebook.com/groups/391126020940838/
halley
13
Years of Service
User Offline
Joined: 27th Apr 2011
Location: China
Posted: 5th Jan 2013 07:36
And If I play a video in the game, after the the video quit, there is no sound in the game.

The Miracrea Games
halley
13
Years of Service
User Offline
Joined: 27th Apr 2011
Location: China
Posted: 5th Jan 2013 08:04
Ancient Lady

Can you compile AppGameKit 1076? I can't use it either. So I have to use AppGameKit 1065.

The Miracrea Games
Ancient Lady
Valued Member
20
Years of Service
User Offline
Joined: 17th Mar 2004
Location: Anchorage, Alaska, USA
Posted: 5th Jan 2013 17:31
I have been able to compile and run v1076 in all platforms.

Where did you get the template for iOS that you started with?

The AGK Wiki Templates page has working templates for Windows, Mac, iOS and Android for v1076.

Cheers,
Ancient Lady
AGK Community Tester and AppGameKit Master

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