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Geek Culture / TGC FORUM User YouTube Videos [unofficial]

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mr Handy
16
Years of Service
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Joined: 7th Sep 2007
Location: out of TGC
Posted: 13th Apr 2013 11:01
@Blobby 101
I thought it's the post a youtube video thread.

«Just because you’re unique, doesn’t mean you’re useful»
MrValentine
AGK Backer
13
Years of Service
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 13th Apr 2013 17:33
Sepp, aren't you using limbs? you can apply that shiny effect to just the weapon

Seppuku Arts
Moderator
19
Years of Service
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Joined: 18th Aug 2004
Location: Cambridgeshire, England
Posted: 13th Apr 2013 17:48 Edited at: 13th Apr 2013 17:49
It's not the final model, in fact, Keats will look like this when I get him animated. The reason he's shiny is because I was testing normal mapping on him and I had selected 'specular normal mapping' because he's wearing a leather coat, of course, I can adjust the specularity, but I wasn't too fussed about tweaking the graphics just yet, as you can prolly see from the shoddy animations.

MrValentine
AGK Backer
13
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 13th Apr 2013 17:57
good stuff!

I noticed the TGC Front is very quiet for the past 2 months, hence why I was slightly absent myself, but I should have more Videos headed this way soon!

Libervurto
17
Years of Service
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Joined: 30th Jun 2006
Location: On Toast
Posted: 15th Apr 2013 16:58
Quote: "Here's a WIP video from my upcoming game, 3D Bang! Bang! 2"

Surely you should call it Bang! Bang! Bang!


Wolf
16
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 15th Apr 2013 17:28 Edited at: 15th Apr 2013 17:28


Alpha demo of a game I am working on

http://www.serygalacaffeine.com
Without struggle,no progress and no result.Every breaking of habit produces a change in the machine.
Phaelax
DBPro Master
21
Years of Service
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Joined: 16th Apr 2003
Location: Metropia
Posted: 15th Apr 2013 22:11
Wolf, very nice looking. Is there an objective yet?

"You're all wrong. You're all idiots." ~Fluffy Rabbit
Wolf
16
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 17th Apr 2013 00:07 Edited at: 17th Apr 2013 00:08
Quote: "Wolf, very nice looking. Is there an objective yet?"


Thanks a lot!

In that level or in the game itself?

http://www.serygalacaffeine.com
Without struggle,no progress and no result.Every breaking of habit produces a change in the machine.
Southside Games
14
Years of Service
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Joined: 1st Jan 2010
Location: Don\'t tell me what to do!
Posted: 24th Apr 2013 07:11
here is one for your thread. I coded it all in DBP

baxslash
Valued Member
Bronze Codemaster
17
Years of Service
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Joined: 26th Dec 2006
Location: Duffield
Posted: 25th Apr 2013 22:37 Edited at: 25th Apr 2013 22:42
Here are a few of mine.

This is the first game I finished in DBPro using DarkPhysics:


A 2.5D game also in DBPro:


Another DBPro game met zombies:


My first AppGameKit game (still not finished ):


I loved making this one (DBPro with Box2D plugin):


And a more recent AppGameKit test project:



this.mess = abs(sin(times#))
MrValentine
AGK Backer
13
Years of Service
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 11th Jul 2013 13:33
Wolf - That looks awesome! and very atmospheric as always!

Southside Games - Keep it up!

baxslash [T1NO] - pretty good for a first game with Physics! BOOM! lol that was cool!
The control mechanic is awesome too!

That 2.5D game I think I saw the thread for it once... it needs to be made! AppGameKit! NOW!
If it comes to WP8 I promise to buy it!

Last Stand, Pure Classic styling!

Cannonball is damn awesomely produced man!

Wooo... you did Box2D good!

I remember Galaxy! how far is it along?

Amazing additions guys, sorry I have been distant lately life.......

[I think baxslash deserves the T1NO award! for this year]

Nabz_32x
15
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Joined: 25th Oct 2008
Location:
Posted: 11th Jul 2013 13:39 Edited at: 3rd Aug 2013 22:47
oh a Video thread so I ´ll contribute my Videos showing the Progress of developing my current game:

Earliest Version:


climbing and moving platforms where just added:


Some new enemys where added, also Background objects where introduced:


At this Point I started adding new tilesets:


Last Beta with Mario objects in it:


This Video is the latest Video with reggie objects in it,
it dosen´t have the newly shaded tiles yet, that you can see in 0.18:


So a lot of time gone by making this Project, there where many phases of doing absolutely nothing, and then some short of intense coding and development.

Edit: Here is a playtest Video which was kindly made by MR Valentine, who even got to the insane hard ghost Level:


MrValentine
AGK Backer
13
Years of Service
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 3rd Aug 2013 14:33
Nabz_32x - you could link in that video I made for you too ^^ if you liked

Waiting to playtest for you again! Keep up the excellent work!

Nabz_32x
15
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Joined: 25th Oct 2008
Location:
Posted: 3rd Aug 2013 22:45 Edited at: 5th Aug 2013 01:35
Sorry, adding it now. I have already updated the Levels, ironed out bugs that could happen with portable blocks, made Reggie invincible to newly created cops for a short time period, also changed the object transparency when they get between Reggie and the cam and also made the "Terrain" becoming transparent the same way, so the camera won´t go up unexpected anymore. Now I just Need to finish the damn intro sequence, which is pure Scripting hell

Your signature has been erased by a mod, please reduce it to no larger than 600 X 120.
MrValentine
AGK Backer
13
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 3rd Aug 2013 22:52
Looking forward to it

Southside Games
14
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Joined: 1st Jan 2010
Location: Don\'t tell me what to do!
Posted: 4th Aug 2013 07:37
@ Nabz_32x

dude that looks epic!

you must add a co op mode! that would be sweet!
Wolf
16
Years of Service
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 20th Sep 2013 20:10 Edited at: 20th Sep 2013 20:11


New Asset Pack!
I contact TGC soon to see if I can get this on sale with the other modelpacks



-Wolf

http://www.serygalacaffeine.com
"absurdity has become necessity"
The Zoq2
14
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Joined: 4th Nov 2009
Location: Linköping, Sweden
Posted: 20th Sep 2013 20:22
Looks like some great assets wolf! The textures look great

Say ONE stupid thing and it ends up as a forum signature forever. - Neuro Fuzzy
MrValentine
AGK Backer
13
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 20th Sep 2013 21:54
WOW WOW WOW Wolf!

Got me thinking to make a highlight at the very top of this thread...

I will make your video the highlight video for now!

Wolf
16
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 21st Sep 2013 00:19
Quote: "Looks like some great assets wolf! The textures look great"


Thanks Zoq2! The textures are also very optimised. The entire pack is only 47 Megabyte in size

Quote: "WOW WOW WOW Wolf!

Got me thinking to make a highlight at the very top of this thread...

I will make your video the highlight video for now!"


Glad you like it! Thanks, thats really cool

I just mailed the pack to rick for him to look it over! I'm pretty confident that this will be an official MP soon



-Wolf

http://www.serygalacaffeine.com
"absurdity has become necessity"
Wolf
16
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Joined: 8th Nov 2007
Location: Luxemburg
Posted: 27th Sep 2013 20:21 Edited at: 27th Sep 2013 20:22
Bump!

Bugsy and my recent full release.



Yeah, the voiceacting in this is ....very indie We know!

http://www.serygalacaffeine.com
"absurdity has become necessity"
MrValentine
AGK Backer
13
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Joined: 5th Dec 2010
Playing: FFVII
Posted: 27th Sep 2013 22:26
Cool!

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