Anyway, don't surrender....
Believe me. Put your game/app in paid "mode" and wait.
Don't mind if don't sell, just go to the successive app, and while you work on the second, you will start to see some sell.
When you arrive at 3/4/5 or 32 like me, you will say to yourself that you didn't worked for nothing.
Don't waste too much time around 1 app.
If the app raise, update it to get the raise constant.
I have also much bad adventures with the "REVIEWERS", i hate them!!!!
Sometimes you catch the fast and all go well.
Sometimeeeeeeesssssss youuuuu catch the impossible reviewer!!!!
This is the last adventure and the most funny i ever got with the reviewer:
Reviewer : "Sorry, your app doesn't match the Apple bla bla bla..... cause your button is ON/OFF but it moves to OFF/ON"
Gekko : "Dear staff, the on/off button is not a slide so it can be written on/off or off/on cause you press it"
Reviewer : "Oh yes, you are right! But why you wanna use the location gps on the Mac version?"
Gekko : "Dear staff, cause on the iOS version there is a map with annotations to see where all the users are in the world".
Reviewer : "Ahhh, ok. Butwhy i can't talk to nobody? This app don't work in our opinion"
Gekko : .... I look the server log and see he connected with 1 device....
"Dear staff, you need 2 or more device to communicate on the CB Video Box"
Reviewer : "Hmmm, but we are unable to start a chat. App status completed! Closed!" (no published)
Gekko : "Dear staff, are you kidding me? You wanna start a chat in a CB Simulation, where all users talk to all users without pressing buttons??? With 1 device????? regards."
I "developer Rejected" and sended immediately again, hoping to find a better reviewer!!!!!
LOL i hate stupid reviewers!!!!!
Long life to Steve!